Чат-Бот
О программе
Minecraft Console Client has a number of default built in Chat Bots (Scripts/Plugins) which allow for various types of automation.
Note
Settings refer to settings in the configuration file
- Чат-Бот
- О программе
- Предупреждения
- АнтиАФК
- АвтоАтака
- Автокрафт
- Автоматическое копание
- АвтоДроп
- Автопоедание
- Автоматическая рыбалка
- Автоматический перезаход
- Автоответчик
- Chat Log
- Discord Bridge
- Discord RPC
- Фермер
- Follow player
- Hangman
- Рассыльщик
- MCP Server
- Карта
- PlayerList Logger
- Дистанционное управление
- Replay Capture
- Планировщик скриптов
- Telegram Bridge
- Items Collector
Предупреждения
Описание:
Получайте оповещение о обнаружении указанных слов в чате
Полезно для модерирования вашего сервера или обнаружения когда кто-то с вами общается.
Настройки
Раздел:
ChatBot.AlertsAll settings
EnabledОписание:
This setting specifies if the Alerts Chat Bot is enabled.
Available values:
trueandfalse.Type:
booleanПо умолчанию:
false
Beep_EnabledNote
Это может не работать в зависимости от вашей системы или консоли (эмулятора терминала).
Описание:
Эта настройка определяет, хотите ли вы услышать звуковой сигнал при получении оповещения.
Type:
booleanПо умолчанию:
true
Trigger_By_WordsОписание:
Triggers an alert after receiving a specified keyword.
Available values:
trueandfalse.Type:
booleanDefault:
false
Trigger_By_RainОписание:
Trigger alerts when it rains and when it stops.
Available values:
trueandfalse.Type:
booleanDefault:
false
Trigger_By_ThunderstormОписание:
Triggers alerts at the beginning and end of thunderstorms.
Available values:
trueandfalse.Type:
booleanDefault:
false
Log_To_FileОписание:
Should the Alerts Chat Bot log alerts into a file.
Available values:
trueandfalse.Type:
booleanDefault:
false
Log_FileОписание:
A path to the file where alerts will be logged if
Log_To_Fileis set totrue.Type:
stringDefault:
"alerts-log.txt"
MatchesОписание:
List of words/strings to alert you on.
Type:
array of stringsExample:
Matches = [ "Yourname", " whispers ", "-> me", "admin", ".com", ]
ExcludesОписание:
List of words/strings to NOT alert you on.
Type:
array of stringsExample:
Excludes = [ "myserver.com", "Yourname>:", "Player Yourname", "Yourname joined", "Yourname left", "[Lockette] (Admin)", " Yourname:", "Yourname is", ]
Анти АФК
Описание:
Send a command and sneak on a regular or random basis or make the bot walk around randomly to avoid automatic AFK disconnection.
Настройки
Section:
ChatBot.AntiAFKAll settings
EnabledОписание:
This setting specifies if the Anti AFK Chat Bot is enabled.
Available values:
trueandfalse.Type:
booleanDefault:
false
DelayОписание:
The time interval for execution in seconds.
If the
minandmaxare the same, the time interval will be consistent. However if they are not the same, the plugin will choose a random number betweenminandmax, this is useful if you want to have a random interval to trick anti afk plugins.Format:
{ min = <seconds>, max = <seconds> }Type:
inline table with min and max fields which have type of doubleDefault:
{ min = 60.0, max = 60.0 }
CommandОписание:
Command to be sent.
Type:
stringDefault:
/ping
Use_SneakОписание:
Sometimes you can trick plugins with sneaking or command might not be enough, enable it if you need it.
Type:
booleanDefault:
false
Use_Terrain_HandlingNote
You need to enable Terrain Handling in the settings and it's recommended to put the bot into an enclosure not to wander off. (Recommended size 5x5x5)
Описание:
Should the bot use Terrain Handling instead of the command method.
This will enable your bot to randomly move about, thus a better anti afk effect.
Available values:
trueandfalse.Type:
booleanDefault:
false
Walk_RangeОписание:
The range which bot will use to walk around (-X to +X and -Z to +Z, Y is not used).
The bigger the slower the bot might be at calculating the path, recommended 2-5.
Default:
5
Walk_RetriesNote
This happens on each trigger of the task, so it does not permanently switch to alternative method.
Описание:
This is the number of times the bot will try to pathfind, if he can't find a valid path for 20 times, he will use the command method.
Default:
20
Автоматическая атака
Note
You need to have inventoryhandling and entityhandling enabled in order for this bot to work.
Описание:
Automatically attacks mobs around you, you can configure it to attack both hostile and passive mobs and only certain mobs or all mobs.
Настройки
Section:
ChatBot.AutoAttackAll settings
EnabledОписание:
This setting specifies if the Auto Attack Chat Bot is enabled.
Available values:
trueandfalse.Type:
booleanDefault:
false
ModeОписание:
Available values:
singleTarget one mob per attack.
multiTarget all mobs in range per attack.
Type:
stringDefault:
single
PriorityОписание:
Available values:
health(prioritize targeting mobs with lower health)distance(prioritize targeting mobs closer to you)
Type:
stringDefault:
distance
Cooldown_TimeОписание:
How long to wait between each attack in seconds.
To enable it, set
Custom(boolean) totrueand changevalue(double) to your preferred value (eg.1.5).By default, this is disabled and MCC calculates it based on the server TPS.
Format:
Cooldown_Time = { Custom = <is enabled (true|false)>, value = <seconds (double)> }Type:
inline tableExample:
Cooldown_Time = { Custom = true, value = 1.5 }Default:
{ Custom = false, value = 1.0 }
InteractionОписание:
Available values:
AttackJust attack a mob. (Default)
InteractJust interact with a mob.
InteractAtInteract with and attack a mob.
Type:
stringDefault:
Attack
Attack_HostileОписание:
This setting specifies if the Auto Attack Chat Bot should attack hostile mobs.
Available values:
trueandfalse.Type:
booleanDefault:
true
Attack_PassiveОписание:
This setting specifies if the Auto Attack Chat Bot should attack passive mobs.
Available values:
trueandfalse.Type:
booleanDefault:
false
List_ModeОписание:
This setting specifies which mode of the list should Auto Attack Chat Bot use for
Entites_Listsetting.Available values:
whitelist(only attack specified mobs) andblacklist(do not attack specified mobs).Type:
stringDefault:
whitelist
Entites_ListОписание:
A list of mobs which are either whitelisted or blacklisted, the mode is set in
List_Modesetting.You can find the full list of mobs here.
Format:
["<entity type>", "<entity type>", ...]Type:
array of stringsExample:
[ "Spider", "Skeleton", "Pig", ]Default:
[ "Zombie", "Cow", ]
Автокрафт
Note
You need to have inventoryhandling enabled in order for basic crafting in the inventory to work, in addition if you want to use a crafting table, you need to enable terrainandmovements in order for bot to be able to reach the crafting table.
Описание:
Automatically craft items in your inventory or in a crafting table.
Commands:
/autocraft listList all loaded recipes.
/autocraft start <name>Start the crafting process with the given recipe name you had defined.
/autocraft stopStop the crafting process.
/autocraft helpIn-game help command.
Настройки
Section:
ChatBot.AutoCraftAll settings
EnabledОписание:
This setting specifies if the Auto Craft Chat Bot is enabled.
Available values:
trueandfalse.Type:
booleanDefault:
false
CraftingTableОписание:
This setting specifies the location of the crafting table.
Type/Format:
This setting is an of an
inline tabletype that has the following sub-options/settings;x- X coordinate, the type isdouble(eg.123.0)y- Y coordinate, the type isdouble(eg.64.0)z- Z coordinate, the type isdouble(eg.456.0)
Example:
CraftingTable = { X = 123.0, Y = 65.0, Z = 456.0 }
OnFailureОписание:
This setting specifies what the Auto Craft Chat Bot should do on failure.
Failure can happen when there are no materials available or when a crafting table can't be reached.
Available values:
abortandwait.Type:
stringDefault:
abort
Defining a recipe
Note
If you're using
tableyou need to set theCraftingTablesetting.The recipes are defines as a separate new sub-section
[[ChatBot.AutoCraft.Recipes]]of the[ChatBot.AutoCraft]section.The
[[ChatBot.AutoCraft.Recipes]]section needs to contain the following settings:ИмяThe name of your recipe, can be whatever you like.
Type:
stringТипAvailable values:
playerandtableResultThis is the type of resulting item.
Type:
stringExample:
"StoneBricks"SlotsThis setting is an array/list of material names (strings) that go into an each slot (max 9 elements). Empty slots should be marked with
"Null"Type:
array of stringsФормат:
Slots = [ "<material/item type>", "<material/item type>", ... ]Slots are indexed as following:
2x2(Player)╔═══╦═══╗ ║ 1 ║ 2 ║ ╠═══╬═══╣ ║ 3 ║ 4 ║ ╚═══╩═══╝3x3(Crafting Table)╔═══╦═══╦═══╗ ║ 1 ║ 2 ║ 3 ║ ╠═══╬═══╬═══╣ ║ 4 ║ 5 ║ 6 ║ ╠═══╬═══╬═══╣ ║ 7 ║ 8 ║ 9 ║ ╚═══╩═══╩═══╝
Full Examples:
# Stone Bricks using the player inventory [[ChatBot.AutoCraft.Recipes]] Name = "Recipe-Name-1" Type = "player" Result = "StoneBricks" Slots = [ "Stone", "Stone", "Stone", "Stone", ] # Stone Bricks using a crafting table [[ChatBot.AutoCraft.Recipes]] Name = "Recipe-Name-2" Type = "table" Result = "StoneBricks" Slots = [ "Stone", "Stone", "Null", "Stone", "Stone", "Null", "Null", "Null", "Null", ]Совет
If you have a case where you have to leave some fields empty, use
"Null"to mark them as empty. Example for stone bricks:Slots = [ "Stone", "Stone", "Null", "Stone", "Stone", "Null", "Null", "Null", "Null", ]All item types can be found here.
Make sure to provide materials for your bot by placing them in inventory first.
Автоматическое копание
Описание:
Automatically digs block on specified locations.
Note
You need to have inventoryhandling and terrainandmovements enabled in order for this bot to work.
Note
Since MCC does not yet support accurate calculation of the collision volume of blocks, all blocks are considered as complete cubes when obtaining the position of the lookahead.
Commands:
/digbot start- Starts the digging/digbot stop- Stops the digging
Настройки
Section:
ChatBot.AutoDigAll settings
EnabledОписание:
This setting specifies if the Auto Dig Chat Bot is enabled.
Available values:
trueandfalse.Type:
booleanDefault:
false
ModeОписание:
This setting specifies in which mode the Auto Dig Chat Bot will operate.
Available values:
lookatDigs the block that the bot is looking at.
fixedposDigs the block in a fixed location/position/coordinate.
bothDig only when the block you are looking at is in the "Locations" list.
Type:
stringDefault:
lookat
LocationsОписание:
This setting specifies an array/list of locations which the bot will dig out.
Type/Format:
The type of this setting is an array of inline table which has the following sub-options/settings:
x- X coordinate, the type isdouble(eg.123.45)y- Y coordinate, the type isdouble(eg.64.0)z- Z coordinate, the type isdouble(eg.234.5)
Full example:
Locations = [ { x = 123.5, y = 64.0, z = 234.5 }, { x = 124.5, y = 63.0, z = 235.5 }, ]
Location_OrderОписание:
This setting specifies in which order the Auto Dig Chat Bot will dig blocks.
Available values:
distanceDigs the block closest to the bot.
indexDigs blocks in the list order.
Type:
stringDefault:
distance
Auto_Start_DelayОписание:
How many seconds to wait after entering the game to start digging automatically.
Set to
-1to disable the automatic start.Type:
floatDefault:
3.0
Auto_Tool_SwitchОписание:
Automatically switch to a more suitable tool from your inventory before digging.
When
Durability_Limitis above zero, tools below that durability threshold are skipped.Available values:
trueandfalseType:
booleanDefault:
false
Durability_LimitОписание:
Will not use tools with less durability than this.
Set to
0to disable this durability check.Type:
integerDefault:
2
Drop_Low_Durability_ToolsОписание:
Drop the replaced tool if its remaining durability is below
Durability_Limit.This setting is only useful when
Auto_Tool_Switchis enabled.Available values:
trueandfalseType:
booleanDefault:
false
Dig_TimeoutОписание:
If mining a block takes longer than this value, a new attempt will be made to find a block to mine.
Type:
floatDefault:
60.0
Log_Block_DigОписание:
This setting specifies whether to output logs in to the console when digging blocks.
Available values:
trueandfalse.Type:
booleanDefault:
true
List_TypeОписание:
This setting specifies the mode at which the
Blockssetting is operating.Available values:
whitelist(only dig specified blocks) andblacklist(do not dig specified blocks).Type:
stringDefault:
whitelist
BlocksОписание:
This setting specifies the list of blocks which either should not should not be dug out.
The list of block types can be found here.
Format:
[ "<block type>", "<block type>", ...]Type:
array of stringsExample:
Blocks = [ "DiamondOre", "RedstoneOre", "EmeraldOre", "RedstoneBlock" ]Default:
[ "Cobblestone", "Stone", ]
Автодроп
Описание:
Automatically drop items you don't need from the inventory.
Note
You need to have inventoryhandling enabled in order for this bot to work
Настройки
Section:
ChatBot.AutoDropAll settings
EnabledОписание:
This setting specifies if the Auto Drop Chat Bot is enabled.
Available values:
trueandfalse.Type:
booleanDefault:
false
ModeОписание:
This setting specifies the mode of the auto dropping.
Available values:
includeThis mode will drop any items specified in the list in the
Itemssetting.excludeThis mode will drop any other items than specified in the list in the
Itemssetting.So it would keep the items specified in the list.
everythingDrop any item regardless of the items listed in the
Itemssetting.
Type:
stringDefault:
include
ItemsNote
Все типы предметов можно найти здесь.
Описание:
This setting is where you can specify the list of items which you want to drop, or keep.
Format:
[ "<item type>", "<item type>", ...]Type:
array of stringsExample:
[ "Totem", "GlassBottle", ]Default:
[ "Cobblestone", "Dirt", ]
Автопоедание
Описание:
Automatically eat food when your Hunger value is low.
Note
You need to have inventoryhandling enabled in order for this bot to work
Настройки
Section:
ChatBot.AutoEat
Автоматическая рыбалка
Описание:
Automatically catch fish using a fishing rod. Bite detection combines bobber movement, bobber velocity, and splash sounds.
Note
You need to have entityhandling enabled in order for this bot to work.
Note
To use the automatic rod switching and durability check feature, you need to enable inventoryhandling.
Note
Note: To adjust the position or angle after catching a fish, you need to enable terrainandmovements.
Совет
A fishing rod with Mending enchantment is strongly recommended.
Steps for using this bot (with the default setting)
- Hold a fishing rod and aim towards the sea before login with MCC
- Make sure
AutoFishisenabledin config file - Login with MCC
- You will be able to see the log "Fishing will start in 3.0 second(s).".
Настройки
Section:
ChatBot.AutoFishingAll settings
EnabledОписание:
This setting specifies if the Auto Fishing Chat Bot is enabled.
Available values:
trueandfalse.Type:
booleanDefault:
false
AntidespawnОписание:
This option may be used in some special cases, so if it has not been modified before, leave the default value.
Available values:
trueandfalse.Type:
booleanDefault:
false
MainhandОписание:
Whether to use the main hand or off hand to hold the rod.
Available values:
true(Main Hand)false(Off Hand)
Type:
booleanDefault:
true
Auto_StartОписание:
Whether to start fishing automatically after joining the game or switching worlds.
Available values:
trueandfalse.Type:
booleanDefault:
true
Cast_DelayОписание:
Wait how many seconds after successfully catching a fish before recasting the rod.
Type:
floatDefault:
0.4
Fishing_DelayОписание:
Effective only when
auto_start = true.After joining the game or switching worlds, wait how many seconds before starting to fish automatically.
Type:
floatDefault:
3.0
Fishing_TimeoutОписание:
How long the fish bite is not detected is considered a timeout. It will re-cast after the timeout.
Type:
floatDefault:
300.0
Durability_LimitОписание:
Will not use rods with less durability than this (full durability is 64).
Set to zero to disable this feature.
Type/Available values: An integer number from
0to64.Default:
2
Auto_Rod_SwitchОписание:
Переключиться на новую удочку из инвентаря после того, как текущая удочка недоступна.
Available values:
trueandfalse.Type:
booleanDefault:
true
Stationary_ThresholdОписание:
For each movement of the fishhook entity (entity movement packet), if the distance on both X and Z axes is below this threshold it will be considered as stationary.
This is to avoid being detected as a bite during the casting of the hook.
If set too high, it will cause the rod to be reeled in while casting.
If set too low, it will result in not detecting a bite.
Type:
floatDefault:
0.001
Hook_ThresholdОписание:
For each movement of the fishhook entity (entity movement packet), if it is stationary (check
stationary_threshold) and its movement on the Y-axis is greater than this threshold, it will be considered to have caught a fish.If it is set too high, it will cause normal bites to be ignored.
If set too low, it can cause small fluctuations in the hook to be recognized as bites.
Type:
floatDefault:
0.2
Enable_Velocity_DetectionОписание:
Enables bite detection using the fishing bobber velocity packet.
This improves reliability when bobber X/Z movement is constrained (for example by blocks near the water surface).
Available values:
trueandfalse.Type:
booleanDefault:
true
Velocity_Hook_ThresholdОписание:
Velocity Y threshold in blocks/tick for velocity-based bite detection.
Values below this threshold are considered a bite. Keep this value negative.
Type:
floatDefault:
-0.2
Enable_Sound_DetectionОписание:
Enables bite detection using nearby splash sounds (
entity.fishing_bobber.splash).Available values:
trueandfalse.Type:
booleanDefault:
true
Sound_DistanceОписание:
Maximum distance in blocks between a splash sound and the tracked bobber to treat it as a bite.
Type:
floatDefault:
5.0
Detection_WarmupОписание:
Delay in seconds after bobber spawn before bite detection starts.
This helps ignore the initial cast-entry splash/motion.
Type:
floatDefault:
1.0
Log_Fish_BobberОписание:
When turned on it will be print a log every time a fishhook entity movement packet is received.
If auto-fishing does not work as expected, turn this option on to adjust
stationary_thresholdandhook_threshold, or create an issue and attach these logs.Available values:
trueandfalse.Type:
booleanDefault:
false
Enable_MoveОписание:
Some plugins do not allow the player to fish in one place for a long time. This setting allows the player to change position/angle after each catch.
Each position is added as a new
[[ChatBot.AutoFishing.Movements]]subsection, more on that bellow.Available values:
trueandfalse.Type:
booleanDefault:
false
Adding a position/movement
Each position/movement is added as a new
[[ChatBot.AutoFishing.Movements]]subsection of[ChatBot.AutoFishing].Available settings/options:
XYZThis setting specifies at location the bot should move to.
The type of this setting is
inline table, that has the following sub-settings/options:x- X coordinate, the type isdouble(eg.123.0)y- Y coordinate, the type isdouble(eg.64.0)z- Z coordinate, the type isdouble(eg.-654.0)
Example:
XYZ = { x = 123.0, y = 64.0, z = -654.0 }facingThis setting specifies at which angle the bot will look at when he arrives to this position/location.
The type of this setting is
inline table, that has the following sub-settings/options:yaw- The type isdouble(eg.12.34)pitch- The type isdouble(eg.-23.45)
Example:
facing = { yaw = 12.34, pitch = -23.45 }
Full example
[[ChatBot.AutoFishing.Movements]] facing = { yaw = 12.34, pitch = -23.45 } [[ChatBot.AutoFishing.Movements]] XYZ = { x = 123.45, y = 64.0, z = -654.32 } facing = { yaw = -25.14, pitch = 36.25 }
Автоматический перезаход
Описание:
Make MCC automatically relog when disconnected by the server, for example because the server is restating.
Настройки
Section:
ChatBot.AutoRelogAll settings
EnabledОписание:
This setting specifies if the Auto Relog Chat Bot is enabled.
Available values:
trueandfalse.Type:
booleanDefault:
false
DelayОписание:
The delay time before joining the server.
If the
minandmaxare the same, the time will be consistent, however, if you want a random time, you can setminandmaxto different values to get a random time. The time format is in seconds, and the type is double. (eg.37.0)Format:
{ min = <seconds (double)>, max = <seconds (double)> }Type:
inline tableExample:
{ min = 8.0, max = 60.0 }Default:
{ min = 3.0, max = 3.0 }
RetriesNote
This might get you banned by the server owners.
Описание:
Number of retries.
Use
-1for infinite retries.Default:
-1
Ignore_Kick_MessageОписание:
This settings specifies if the
Kick_Messagessetting will be ignored, if set totrueit will auto relog regardless of the kick messages.Type:
booleanDefault:
false
Kick_MessagesОписание:
A list of words which should trigger the Auto Reconnect Chat Bot.
Format:
[ "<keyword>", "<keyword>", ... ]Type:
array of stringsDefault:
[ "Connection has been lost", "Server is restarting", "Server is full", "Too Many people", ]
Автоответчик
Описание:
Run commands or send messages automatically when a specified pattern is detected in the chat.
Предупреждение
Server admins can spoof PMs (
/tellraw,/nick) so enableAutoRespondonly if you trust server admins.Предупреждение
This bot may get spammy depending on your rules, although the global messagecooldown setting can help you avoiding accidental spam.
Настройки
Section:
ChatBot.AutoRespondAll settings
EnabledОписание:
This setting specifies if the Auto Respond Chat Bot is enabled.
Available values:
trueandfalse.Type:
booleanDefault:
false
Matches_FileNote
This file is not created by default, we recommend making a clone of the
sample-matches.iniand changing it according to your needs.Предупреждение
If you want to use variables from this chat bot in scripts, currently that does not work. You will have to use a C# script in that case. We are working on getting this functionality back.
Описание:
This setting specifies the path to the file which contains the list of rules for detecting of keywords and responding on them.
To find out how to configure the rules, take a look at the
sample-matches.iniwhich has very detailed examples and a lot of comments.PS: In the future we will document the rules here with examples too.
Type:
stringDefault:
matches.ini
Match_ColorsNote
This feature uses the
§symbol for color matchingОписание:
This setting specifies if the Auto Respond Chat Bot should keep the color formatting send by the server.
You can use this when you need to match text by colors.
List of all color codes: here
Type:
booleanDefault:
false
Chat Log
Описание:
Make MCC log chat messages into a file.
Настройки
Section:
ChatBot.ChatLogAll settings
EnabledОписание:
This setting specifies if the Chat Log Chat Bot is enabled.
Available values:
trueandfalse.Default:
false
Add_DateTimeОписание:
This setting specifies if the Chat Log should prepend timestamps to the logged messages.
Available values:
trueandfalse.Default:
true
Log_FileОписание:
This setting specifies the name of the Chat Log file that will be created.
Default:
chatlog-%username%-%serverip%.txt
FilterОписание:
Type of messages to be logged into the file.
Available values:
allAll text from the console
messagesAll messages, including system, plugin channel, player and server.
chatOnly chat messages.
privateOnly private messages.
internalOnly internal messages and commands.
Default:
messages
Discord Bridge
Описание:
This Chat Bot allows you to send and receive messages and MCC commands via a Discord channel.
Setup:
In order for this to work you must create a Discord bot on the Discord Developers portal.
First go to Discord Developers portal, click on New Application, fill out the name of your bot and confirm the terms of service and click Create.

Copy the Application ID and save it somewhere.
Click on the Bot tab in the left menu.
Click on Add Bot

Click on the Reset Token button and copy the generated token, then paste it in the
Tokenfield in the MCC configuration.Enable
Message Content Intent,Server Members IntentandPresence Intent.

Предупреждение
Token is what gives you access to the Bot, do not share it with anyone and keep it safe!
Предупреждение
You must Enable
Message Content Intent,Server Members IntentandPresence Intentfor the bot to work!Then go to Discord Permissions Calculator. Paste the Application Id that you've copied into the Client ID field, then Check/Enable the Administrator field in General Permissions section. Finally click on the Link down bellow and invite the Bot on to a server you want to interact with the MCC on.

Go to your Discord Client and go to Settings -> Advanced, Enable Developer Mode.
Then right click on a server where you invited the bot to in the server list and click on Copy ID, paste the copied id in
GuildIdin your MCC configuration.Then right click on a channel where you want to interact with the bot and click on Copy ID, paste the copied id in
ChannelIdin your MCC configuration.Send a message in that channel and right click on your nick and click Copy ID and paste the copied id in
OwnersIdslist setting in your MCC configuration.Enable the bot by setting
Enabledtotruein your MCC configuration and start the MCC.Применение:
To send a message simply type it out in the Discord channel and press enter.
To execute a MCC command, you must prefix it with a dot (
.). Example:.move 145 64 832Настройки
Section:
ChatBot.DiscordBridgeAll settings
EnabledОписание:
This setting specifies if the Discord Bridge Chat Bot is enabled.
Available values:
trueandfalse.Type:
booleanDefault:
false
TokenОписание:
This is the token of your Discord bot.
Type:
string
GuildIdОписание:
This is the ID of your server/guild where you have invited the bot to.
Type:
unsigned long
ChannelIdОписание:
This is the ID of a channel on your server/guild where you want to interact with the bot.
Type:
unsigned long
OwnersIdsОписание:
This is a list of Discord user IDs which can interact with the bot.
Type:
list/array of: unsigned long
Message_Send_TimeoutОписание:
How long (in seconds) to wait for a message to be sent to Discord before giving up.
Type:
integerDefault:
3
Allow_Other_Bot_MessagesОписание:
When enabled, messages from other Discord bots in the channel are relayed to Minecraft chat. The bridge always ignores its own messages to prevent loops.
Available values:
trueandfalse.Type:
booleanDefault:
false
PrivateMessageFormatОписание:
The format used when someone sends you a private message on the server.
Parts of the message between
{and}are replaced by the Chat Bot at runtime; do not change them.{message}is replaced with the message text,{username}with the sender's name, and{timestamp}with the current date and time.For Discord message formatting, refer to this guide.
Type:
stringDefault:
**[Private Message]** {username}: {message}
PublicMessageFormatОписание:
The format used when sending a public message to the Discord channel.
Parts of the message between
{and}are replaced by the Chat Bot at runtime; do not change them.{message}is replaced with the message text,{username}with the sender's name, and{timestamp}with the current date and time.For Discord message formatting, refer to this guide.
Type:
stringDefault:
{username}: {message}
TeleportRequestMessageFormatОписание:
The format used when someone sends you a teleport request.
Parts of the message between
{and}are replaced by the Chat Bot at runtime; do not change them.{username}is replaced with the requester's name.For Discord message formatting, refer to this guide.
Type:
stringDefault:
A new Teleport Request from **{username}**!
Discord RPC
Описание:
This Chat Bot shows your current Minecraft session as a Discord Rich Presence status. It displays information like the server address, your health, current dimension, coordinates, gamemode, and how long you have been connected.
Предупреждение
Discord RPC uses a local IPC socket to communicate with the Discord client. MCC and Discord must be running on the same machine for this to work.
Setup:
You need a Discord Application ID to use this bot. Here is how to get one:
Go to the Discord Developer Portal and click New Application.
Give it a name (this is what shows up in your Discord status, e.g. "Minecraft Console Client"), accept the terms, and click Create.
On the General Information page, copy the Application ID and paste it into the
ApplicationIdfield in your MCC configuration.(Optional) If you want a custom image in your status, go to the Rich Presence tab and click Art Assets. Upload an image and give it a name (the key). Use that key in the
LargeImageKeyorSmallImageKeysettings. The default valuemcc_iconreferences a built-in MCC icon already registered on the application -- no upload needed if you are happy with that.Enable the bot by setting
Enabledtotruein your MCC configuration and start MCC with Discord already running.
Discord updates Rich Presence at most once every 15 seconds regardless of how often MCC sends updates, so you may notice a short delay before your status reflects changes.
Настройки
Section:
ChatBot.DiscordRpcAll settings
EnabledОписание:
This setting specifies if the Discord RPC Chat Bot is enabled.
Available values:
trueandfalse.Type:
booleanDefault:
false
ApplicationIdОписание:
Your Discord Application ID. Create one at discord.com/developers/applications.
Type:
string
PresenceDetailsОписание:
The top line of the Rich Presence display. Supports placeholders (see below).
Type:
stringDefault:
Playing on {server_host}:{server_port}
PresenceStateОписание:
The second line of the Rich Presence display. Supports placeholders (see below).
Type:
stringDefault:
{dimension} - HP: {health}/{max_health}
LargeImageKeyОписание:
Ключ большого изображения, загруженного в ваше Discord-приложение. Leave empty to show no image.
Type:
stringDefault:
mcc_icon
LargeImageTextОписание:
Tooltip text shown when hovering over the large image. Supports placeholders (see below).
Type:
stringDefault:
Minecraft Console Client
SmallImageKeyОписание:
The key of the small image asset uploaded to your Discord application. Leave empty to hide the small image.
Type:
stringDefault: (empty)
SmallImageTextОписание:
Tooltip text shown when hovering over the small image. Supports placeholders (see below).
Type:
stringDefault: (empty)
ShowServerAddressОписание:
Show the server address in the Discord presence. When set to
false,{server_host}and{server_port}are replaced withHiddenand****.Available values:
trueandfalse.Type:
booleanDefault:
true
ShowCoordinatesОписание:
Show your coordinates in the Discord presence. When set to
false,{x},{y}, and{z}are replaced with?.Available values:
trueandfalse.Type:
booleanDefault:
true
ShowHealthОписание:
Show health and food level in the Discord presence. When set to
false,{health},{max_health}, and{food}are replaced with?.Available values:
trueandfalse.Type:
booleanDefault:
true
ShowDimensionОписание:
Show the current dimension in the Discord presence. When set to
false,{dimension}is replaced withHidden.Available values:
trueandfalse.Type:
booleanDefault:
true
ShowGamemodeОписание:
Show the current gamemode in the Discord presence. When set to
false,{gamemode}is replaced withHidden.Available values:
trueandfalse.Type:
booleanDefault:
true
ShowElapsedTimeОписание:
Show how long you have been connected to the server as an elapsed time in the Discord presence.
Available values:
trueandfalse.Type:
booleanDefault:
true
ShowPlayerCountОписание:
Show the number of online players as a party size in the Discord presence.
Available values:
trueandfalse.Type:
booleanDefault:
true
UpdateIntervalSecondsОписание:
How often (in seconds) to refresh the Discord presence. Minimum value is
1.Note: Discord itself only accepts presence updates once every 15 seconds, so setting this lower than
15has no visible effect on the Discord side.Type:
integerDefault:
10
Placeholders
The following placeholders can be used in
PresenceDetails,PresenceState,LargeImageText, andSmallImageText:Placeholder Описание {server_host}Server hostname (masked if ShowServerAddressisfalse){server_port}Server port (masked if ShowServerAddressisfalse){username}Your Minecraft username {health}Current health (masked if ShowHealthisfalse){max_health}Maximum health, always 20(masked ifShowHealthisfalse){food}Current food level (masked if ShowHealthisfalse){dimension}Current dimension name, e.g. Overworld(masked ifShowDimensionisfalse){gamemode}Current gamemode, e.g. Survival(masked ifShowGamemodeisfalse){x}X coordinate (masked if ShowCoordinatesisfalse){y}Y coordinate (masked if ShowCoordinatesisfalse){z}Z coordinate (masked if ShowCoordinatesisfalse){player_count}Number of players currently online {protocol}Minecraft protocol version number
Фермер
Note
You need to have Terrain And Movements and Inventory Handling enabled in order for this bot to work.
Предупреждение
This a newly added bot, it is not perfect and was only tested in 1.19.2, there are some minor issues with it and you should treat it as an experimental bot.
Описание:
This bot can farm crops for you. When you start it it will plant, break and bonemeal crops in order.
Supported crops:
- Beetroot
- Carrot
- Melon
- Netherwart
- Pumpkin
- Potato
- Wheat
Current list of issues:
- Sometimes the bot will not bone meal carrots/potatoes or melon/pumpkin stems (you will see it in a pattern of crops that have not been bonemealed)
- Sometimes the bot can jump on to the crops and break the farmland when coming form a different height, it's advised to keep the farming area flat and fenced off so the items to not fly out of the farming area
- If you have a farming platform that is 1 block thick and has air bellow, make it a few blocks thick because the bot can fall through sometimes when logging in and standing on farmland
- Sometimes the bot can be kicked for "invalid movement" packets when farming netherwart on soul sand, we haven't been able to figure why this happens in some parts of the world, while on other it's completely fine, it's advised to keep the farming area small and flat.
We're working on solving these issues.
What the bot does not do as of the time of writing, but are planned features:
- Does not collect items which fly off to the side, (it's advised to fence off the farming area with 2 high wall)
- Does not put items to the chest once the inventory is full
- Does not warn you when the inventory is full
- Does not refill inventory with seeds or bonemeal from chests by it self.
ℹ️ NOTE: The default radius of scanning is
30blocks, we suggest that you do not use radius too big because it might slow down the bot. The bigger the radius, the slower the scanning and processing is.Commands:
When enabled will add the
/farmercommand.Usage:
/farmer <start <crop type> [radius:<radius = 30>] [unsafe:<true/false>] [teleport:<true/false>] [debug:<true/false>]|stop>Options marked with
[and]are optional and in case of this command can have whatever order you prefer after the<crop type>field.Options that have
=means that the value after the=is a default value, in case of this command the default radius is 30 blocks.Примеры:
Farming
wheatin a radius of40blocks./farmer start wheat radius:40Farming
melonwith debug output and direct teleporting:/farmer start melon debug:true teleport:trueStopping the bot:
/farmer stopНастройки
Section:
ChatBot.FarmerAll settings
EnabledОписание:
This setting specifies if the Farmer Chat Bot is enabled.
Available values:
trueandfalse.Type:
booleanDefault:
false
Delay_Between_TasksОписание:
This setting specifies the delay in seconds between each task performed by the bot.
Type:
integerDefault:
1Minimum:
1
Follow player
Описание:
This bot enables you to make a bot follow a specific player.
Note
The bot can be slow at times, you need to walk with a normal speed and to sometimes stop for it to be able to keep up with you, it's similar to making animals follow you when you're holding food in your hand. This is due to a slow pathfinding algorithm, we're working on getting a better one. You can tweak the update limit and find what works best for you. (NOTE: Do not but a very low one, because you might achieve the opposite, this might clog the thread for terrain handling) and thus slow the bot even more.
Note
You need to have terrainandmovements and entityhandling enabled in order for this bot to work.
Настройки
Section:
ChatBot.FollowPlayerAll settings
EnabledОписание:
This setting specifies if the Follow Player Chat Bot is enabled.
Available values:
trueandfalse.Type:
booleanDefault:
false
Update_LimitОписание:
The rate at which the bot does calculations (second).
You can tweak this if you feel the bot is too slow.
Type:
floatDefault:
1.5
Stop_At_DistanceОписание:
Do not follow the player if he is in the range of
Xblocks (prevents the bot from pushing a player in an infinite loop).Type:
floatDefault:
3.0
Hangman
Описание:
Hangman game is one of the first bots ever written for MCC, to demonstrate ChatBot capabilities.
Create a file with words to guess (examples:
words-en.txt,words-fr.txt) and set it in config inside the[Hangman]section.Also set
enabledtotrue, then, add your username in thebotownersINI setting, and finally, connect to the server and use/tell <bot username> startto start the game.Note
If the bot does not respond to bot owners, see the Detecting chat messages section.
Настройки
Section:
ChatBot.HangmanGameAll settings
EnabledОписание:
This setting specifies if the Hangman Chat Bot is enabled.
Available values:
trueandfalse.Default:
false
АнглийскийОписание:
This setting specifies if the Hangman Chat Bot should use English.
Available values:
trueandfalse.Default:
true
FileWords_ENNote
This settings file is for English and is not created by the default
Описание:
This setting specifies the path to the file which Hangman will use for the list of words, each word is added on a separate line.
Default:
hangman-en.txtExample:
words-en.txt
FileWords_FRNote
This settings file is for French and is not created by the default
Описание:
This setting is same as the above but for French.
Default:
hangman-fr.txtExample:
words-fr.txt
Рассыльщик
Описание:
Relay messages between players and servers, like a mail plugin.
This bot can store messages when the recipients are offline, and send them when they join the server.
The Mailer bot can store and relay mails much like Essential's
/mailcommand./tell <Bot> mail [RECIPIENT] [MESSAGE]: Save your message for future delivery/tell <Bot> tellonym [RECIPIENT] [MESSAGE]: Same, but the recipient will receive an anonymous mail
The bot will automatically deliver the mail when the recipient is online. The bot also offers a /mailer command from the MCC command prompt:
/mailer getmailsShow all mails in the console.
/mailer addignored [NAME]Prevent a specific player from sending mails.
/mailer removeignored [NAME]Lift the mailer restriction for this player.
/mailer getignoredShow all ignored players.
Предупреждение
The bot identifies players by their name (Not by UUID!). A nickname plugin or a Minecraft rename may cause mails going to the wrong player! Never write something to the bot you wouldn't say in the normal chat (You have been warned!).
Предупреждение
Server admins can spoof PMs (
/tellraw,/nick) so enableRemoteControlonly if you trust server admins.Mailer Network:
The Mailer bot can relay messages between servers.
To set up a network of two or more bots, launch several instances with the bot activated and the same database.
If you launch two instances from one .exe they should synchronize automatically to the same file.
Настройки
Section:
ChatBot.MailerEnabledОписание:
This setting specifies if the Mailer Chat Bot is enabled.
Available values:
trueandfalse.Type:
booleanDefault:
false
DatabaseFileОписание:
This setting specifies the path to the file where the Mailer Chat Bot will store the mails.
This file will be auto created by the Mailer Chat Bot.
Default:
MailerDatabase.ini
IgnoreListFileОписание:
This setting specifies the path to the file where the Mailer Chat Bot will load people who are to be ignored by the Chat Bot. If you want to prevent someone from using this chat bot, add him in this file by writing his nickname on a new line.
This file will be auto created by the Mailer Chat Bot.
Default:
MailerIgnoreList.ini
PublicInteractionsОписание:
This setting specifies if the Mailer Chat Bot should be interacted with in the public chat (in addition to private messages).
Available values:
trueandfalse.Type:
booleanDefault:
false
MaxMailsPerPlayerОписание:
This setting specifies how many mails the Mailer Chat Bot should store per player at maximum.
Type:
integerDefault:
10
MaxDatabaseSizeОписание:
This setting specifies the maximum database file size of Mailer Chat Bot in Kilobytes.
Type:
integerDefault:
10000(10 MB)
MailRetentionDaysОписание:
This setting specifies how long should the Mailer Chat Bot save/store messages for (in days).
Type:
integerDefault:
30
MCP Server
Описание:
This lets you control MCC from an AI agent such as Claude Code, Codex, Cursor, OpenCode and others.
Once enabled, your AI client can connect to the running MCC session and ask it to do things like read chat, check nearby players, move around, inspect inventories, or interact with entities.
The MCP server starts after MCC joins the game. By default it listens on
http://127.0.0.1:33333/mcp.This bot does not log in to Minecraft on its own. MCC still connects to the server normally first. The MCP part simply gives your AI agent a way to use the session that is already running.
We recommend protecting it with an auth token, even for local use.
Предупреждение
This feature is new and experimental, it still requires a lot of testing and polish. Please leave your feedback on our Discord server.
Предупреждение
The performance of task execution depends on how smart the LLM (Large Language Model) (e.g. Sonnet 4.6, GPT 5.4) and Harness/AI Agent (e.g. Claude Code) are.
Recommended harnesses / agents
- Claude Code
- Codex
- OpenCode
- Cursor
- Open Claw
Recommended models
Model rankings are based on the Agentic Intelligence Benchmark.
Frontier (best results, higher cost):
- Claude Opus 4.6
- GPT 5.4
- GLM-5 -- cheapest in this tier
Open-source (close to frontier, lower cost):
- MiMo-V2-Pro
- MiniMax M2.7 -- cheapest in this tier
- Kimi K2.5
Budget (good for medium and simpler tasks):
- Google Gemini 3 Flash -- recommended
- NVIDIA Nemotron 3 Super: free tier / paid tier / NVIDIA Build -- free tier may hit rate limits; your data is used for model training
- DeepSeek V3.2
Ultra-budget (for very simple tasks):
Настройки
Section:
ChatBot.McpServerQuick start
Enable
ChatBot.McpServer.Set
Transport.RequireAuthToken = true.Export a token before starting MCC:
export MCC_MCP_AUTH_TOKEN="replace-me"Leave
Transport.BindHost = "127.0.0.1"unless you intentionally want to expose the endpoint to other machines.Start MCC and join a Minecraft server.
Connect your AI client to
http://127.0.0.1:33333/mcp.
The embedded host starts after the bot joins the game, not at process launch.
Tool availability still depends on MCC runtime support. Movement, inventory, and entity tools need the corresponding MCC features to be available for the current version and session.
Recommended config
```toml [ChatBot.McpServer] Enabled = true Transport = { BindHost = "127.0.0.1", Port = 33333, Route = "/mcp", RequireAuthToken = true, AuthTokenEnvVar = "MCC_MCP_AUTH_TOKEN" } Capabilities = { SessionStatus = true, ChatAndCommands = true, Movement = true, Inventory = true, EntityWorld = true } ```For a local setup, keeping the bind host on
127.0.0.1is the safest default.We recommend enabling bearer-token protection and exporting the token before starting MCC:
export MCC_MCP_AUTH_TOKEN="replace-me"All settings
EnabledОписание:
Enables or disables the built-in MCP server bot.
Type:
booleanDefault:
false
Transport.BindHostОписание:
Hostname or IP address the embedded HTTP server binds to.
Use
127.0.0.1for local-only access. Binding to0.0.0.0exposes the endpoint to your network.Type:
stringDefault:
127.0.0.1
Transport.PortОписание:
TCP port used by the embedded HTTP MCP server.
Type:
integerDefault:
33333
Transport.RouteОписание:
HTTP path used by the MCP endpoint.
Type:
stringDefault:
/mcp
Transport.RequireAuthTokenОписание:
Require an
Authorization: Bearer ...header before clients can use the server.Recommended:
trueType:
booleanDefault:
false
Transport.AuthTokenEnvVarОписание:
Environment variable name MCC reads when bearer-token auth is enabled.
Type:
stringDefault:
MCC_MCP_AUTH_TOKEN
Capabilities.SessionStatusОписание:
Enables session, server, chat-history, event-history, reference, and status-reporting tools.
Type:
booleanDefault:
true
Capabilities.ChatAndCommandsОписание:
Enables chat sending, internal command execution, respawn, disconnect, quit, and related direct-control tools.
Type:
booleanDefault:
true
Capabilities.MovementОписание:
Enables movement, path preview, look, reachability, and nearby block/player queries.
Type:
booleanDefault:
true
Capabilities.InventoryОписание:
Enables inventory snapshots, container open/close, window actions, item selection, item use, drop, deposit, and withdraw tools.
Type:
booleanDefault:
true
Capabilities.EntityWorldОписание:
Enables entity queries, sign search, block lookup, nearby dropped-item listing, and item pickup helpers.
Type:
booleanDefault:
true
The client examples below assume the default local endpoint
http://127.0.0.1:33333/mcp.The recommended setup is to keep
RequireAuthToken = true. If you temporarily disable auth for local testing, you can omit the auth-header parts.Claude Code
Official docs: Claude Code MCP
These commands assume the default local MCC endpoint:
claude mcp add --transport http mcc http://127.0.0.1:33333/mcp claude mcp listIf you enabled bearer-token auth in MCC:
claude mcp add --transport http mcc http://127.0.0.1:33333/mcp \ --header "Authorization: Bearer $MCC_MCP_AUTH_TOKEN"You can check the server status inside Claude Code with
/mcp.Codex
Official docs: OpenAI Docs MCP quickstart
Add the MCC server with the Codex CLI:
codex mcp add mcc --url http://127.0.0.1:33333/mcp codex mcp listYou can also place it directly in
~/.codex/config.toml:[mcp_servers.mcc] url = "http://127.0.0.1:33333/mcp"If your Codex setup supports custom MCP headers, add the same
Authorization: Bearer ...header you use in the other examples.Cursor
Official docs: Cursor MCP docs
Create
~/.cursor/mcp.jsonand add:{ "mcpServers": { "mcc": { "url": "http://127.0.0.1:33333/mcp" } } }Restart Cursor after saving the file.
If your Cursor setup uses auth headers for remote MCP servers, add
Authorization: Bearer ...with your MCC token.OpenCode
Official docs: OpenCode MCP servers
Put this in
~/.config/opencode/opencode.jsonfor a global setup, or inopencode.jsonin your project root:{ "$schema": "https://opencode.ai/config.json", "mcp": { "mcc": { "type": "remote", "url": "http://127.0.0.1:33333/mcp", "enabled": true } } }If you enabled bearer-token auth in MCC, add headers like this:
{ "$schema": "https://opencode.ai/config.json", "mcp": { "mcc": { "type": "remote", "url": "http://127.0.0.1:33333/mcp", "enabled": true, "oauth": false, "headers": { "Authorization": "Bearer {env:MCC_MCP_AUTH_TOKEN}" } } } }Available MCP tools
These are the tools currently exposed by
ChatBot.McpServer.Session, status, and reference
mcc_session_status: Get the current MCC session state and feature availability.mcc_server_info: Get the active server connection info and current TPS.mcc_player_state: Get the current controlled-player state.mcc_world_state: Get world state, chunk loading progress, and last observed time and weather values.mcc_chunk_status: Check chunk loading status for the player location or a target coordinate.mcc_player_stats: Get player stats, orientation, and current location.mcc_status_effects: List active player status effects.mcc_loaded_bots: List loaded built-in bots and scripts.mcc_internal_commands_list: List available MCC internal commands.mcc_agent_guidance: Return the MCC MCP operator prompt bundle for external agents.mcc_materials_list: List known MCC material names.mcc_block_types_list: List known MCC block types.mcc_entity_types_list: List known MCC entity types.mcc_world_block_at: Get block information at a world coordinate.
Observed state
mcc_recent_events: Read recent high-signal runtime events such as weather, titles, death, respawn, inventory open/close, and joins/leaves.mcc_chat_history: Read recent chat and system lines seen by MCC.mcc_players_list: List online players known to MCC.mcc_players_detailed: List tracked players with UUID, latency, gamemode, and coordinates when available.
Chat and direct control
mcc_send_chat: Send chat text or a slash command to the server.mcc_quit_client: Quit MCC cleanly.mcc_disconnect: Disconnect MCC from the server without quitting the process.mcc_respawn: Respawn the controlled player when dead.mcc_run_internal_command: Run an MCC internal command.mcc_animation: Play a hand-swing animation.mcc_toggle_sneak: Start or stop sneaking.mcc_toggle_sprint: Start or stop sprinting.mcc_change_hotbar_slot: Change the active hotbar slot.mcc_select_item: Select a hotbar item by item type.mcc_use_item_on_hand: Use the currently held item.mcc_use_item_on_block: Use the held item on a target block.mcc_dig_block: Dig a block at a target location.mcc_place_block: Place the currently held block or item at a target location.
Movement, view, and nearby queries
mcc_raycast_block: Raycast from the player's view and return the first non-air block hit.mcc_path_preview: Compute a path without moving there.mcc_block_scan: Scan nearby blocks around the player.mcc_blocks_find: Find nearby blocks by name, type, or ID.mcc_player_nearby: Check whether a player is nearby.mcc_player_locate: Locate a tracked player by name.mcc_entity_nearest: Find the nearest tracked entity that matches the requested filters.mcc_can_reach_position: Check whether MCC can path to a coordinate without moving there.mcc_move_to: Path to a world coordinate and verify arrival.mcc_move_to_player: Locate a tracked player, move to them, and verify arrival.mcc_look_at: Rotate the view toward a world coordinate.mcc_look_direction: Rotate the view to a cardinal direction or straight up/down.mcc_look_angles: Rotate the view to explicit yaw and pitch angles.
Inventory and container workflows
mcc_inventory_snapshot: Read a snapshot of one inventory.mcc_inventory_search: Search the player inventory and optionally open containers for matching items.mcc_inventories_list: List open inventories and containers known to MCC.mcc_container_open_at: Open a container block at world coordinates and wait for its inventory.mcc_container_close: Close an open non-player container.mcc_inventory_window_action: Perform a window action on an inventory slot.mcc_inventory_drop_item: Drop an exact item count from an inventory.mcc_container_deposit_item: Move items from the player inventory into an open container.mcc_container_withdraw_item: Move items from an open container into the player inventory.
Entities, signs, and dropped items
mcc_entities_query: Query tracked entities.mcc_entities_list: List tracked entities with optional filters.mcc_entity_info: Get detailed info for one tracked entity.mcc_entity_interact: Interact with a tracked entity.mcc_entity_attack: Attack a tracked entity.mcc_signs_find: Find nearby signs by text.mcc_items_list: List nearby dropped item entities.mcc_items_pickup: Move to and pick up nearby dropped items of a given type.
Simple example usage
Once your client is connected, keep the prompts simple and concrete.
What server is MCC connected to right now?List online players and tell me whether Steve is nearby.Preview a path to 10 80 0. If the path looks valid, move there.Show my player inventory, then open the chest at 2 80 0 and tell me what is inside.List nearby dropped Stone items and pick them up.Find the nearest ArmorStand and show me its details.
Карта
Описание:
This Chat Bot allows you to render items maps in the console, to
.bmpimages and to relay them to Discord using the Discord Bridge Chat Bot.This is useful for solving captchas on servers which require it, or saving the map art into an image.
The maps are rendered into
Rendered_Mapsfolder which will be auto created in the same folder where the client executable is located.Commands:
When enabled will add the
/mapscommand.Usage:
/maps <list/render <id>> | maps <l/r <id>>Настройки
Section:
ChatBot.MapAll settings
EnabledОписание:
This setting specifies if the Map Chat Bot is enabled.
Available values:
trueandfalse.Type:
booleanDefault:
false
Render_In_ConsoleОписание:
This setting specifies if the Map Chat Bot should render the map in the console.
It is recommended to use something like Power Shell for the best map quality (at least for Windows users).
Available values:
trueandfalse.Type:
booleanDefault:
true
Save_To_FileПредупреждение
If you want the Discord relay feature, you must enable this setting!
Описание:
This setting specifies if the Map Chat Bot should render the map and save it into a file (
.bmpformat)Available values:
trueandfalse.Type:
booleanDefault:
false
Auto_Render_On_UpdateПредупреждение
On some versions older than 1.17 this could cause some performance issue on older hardware if there a lot of maps being rendered, since map updates are sent multiple times a second. Be careful.
Описание:
This setting specifies if the Map Chat Bot should automatically render maps as they're received from the servers.
Available values:
trueandfalse.Type:
booleanDefault:
false
Delete_All_On_UnloadОписание:
This setting specifies if the Map Chat Bot should automatically delete rendered maps when un-loaded or reloaded.
Available values:
trueandfalse.Type:
booleanDefault:
true
Notify_On_First_UpdateОписание:
This setting specifies if the Map Chat Bot should notify you when it got a map from the server for the first time.
Available values:
trueandfalse.Type:
booleanDefault:
false
Resize_Rendered_ImageNote
The bigger the size, the less is the quality.
Совет
For upscaling your maps you could use (getting a bit better quality): https://deepai.org/machine-learning-model/torch-srgan
Описание:
This setting specifies if the Map Chat Bot should resize the rendered image (the one that is saved to a file).
This is useful if you're relying map images to Discord via the Discord Bridge Chat Bot.
The default map size is
128x128.Available values:
trueandfalse.Type:
booleanDefault:
false
Resize_ToNote
Might be a bit slow on less powerful systems when rendering a lot of maps. Lower down the resolution if you have any performance issues. If your system is not that powerful and can't handle it, use external tools for upscaling and resizing.
Описание:
Which size the map should be resized to if
Rasize_Rendered_Imageistrue.Type:
integerDefault:
512
Send_Rendered_To_DiscordПредупреждение
The Discord Bridge Chat Bot must be enabled and configured!
Предупреждение
You need to enable
Save_To_Filein order for this to work.Note
Sometimes when the client connects, the Discord Bridge will be loaded a tiny bit after. Rendered map images are queued up and sent in order as soon as the Discord Bridge is ready and connected.
Описание:
Send a rendered map (saved to a file) to a Discord channel via the Discord Bridge Chat Bot.
Type:
booleanDefault:
false
PlayerList Logger
Описание:
Log the list of players periodically into a textual file.
Настройки
Section:
ChatBot.PlayerListLoggerAll settings
EnabledОписание:
This setting specifies if the PlayerList Logger Chat Bot is enabled.
Available values:
trueandfalse.Default:
false
FileОписание:
This setting specifies the name of the player list Log file that will be created.
Default:
playerlog.txt
DelayОписание:
Save the list of players every how many seconds.
Type:
floatDefault:
60.0
Дистанционное управления
Описание:
Send MCC console commands to your bot through server PMs (
/tell).You need to have ChatFormat working correctly and add yourself in botowners to use the bot.
Предупреждение
Server admins can spoof PMs (
/tellraw,/nick) so enableRemoteControlonly if you trust server admins.Настройки
Section:
ChatBot.RemoteControlAll settings
EnabledОписание:
This setting specifies if the Remote Control Chat Bot is enabled.
Available values:
trueandfalse.Type:
booleanDefault:
false
AutoTpacceptОписание:
This setting specifies if the Remote Control Chat Bot should automatically accept teleport requests.
Available values:
trueandfalse.Type:
booleanDefault:
true
AutoTpaccept_EveryoneОписание:
This setting specifies if the Remote Control Chat Bot should automatically accept teleport requests from everyone.
Available values:
trueandfalse.Type:
booleanDefault:
false
Replay Capture
Описание:
Enable recording of the game (
/replay start) and replay it later using the Replay Mod (https://www.replaymod.com/).Предупреждение
This bot does not work for 1.19, we need maintainers for it.
Note
Please note that due to technical limitations, the client player (you) will not be shown in the replay file
Предупреждение
You SHOULD use
/replay stopor exit the program gracefully with/quitOR THE REPLAY FILE MAY GET CORRUPT!Настройки
Section:
ChatBot.ReplayCaptureAll settings
EnabledОписание:
This setting specifies if the Replay Mod Chat Bot is enabled.
Available values:
trueandfalse.Type:
booleanDefault:
false
Backup_IntervalОписание:
This setting specifies the time interval in seconds when the replay file should be auto-saved.
Use
-1to disable.Type:
floatDefault:
300.0
Планировщик скриптов
Описание:
Schedule commands and scripts to launch on various events such as server join, date/time or time interval.
Настройки
Section:
ChatBot.ScriptSchedulerAll settings
EnabledОписание:
This setting specifies if the Script Scheduler Chat Bot is enabled.
Available values:
trueandfalse.Type:
booleanDefault:
false
Defining a task
Совет
It is recommended that you align subsections to the right by one tab or 4 spaces for better readability.
Описание:
Each task is defined as a new subsection
[[ChatBot.ScriptScheduler.TaskList]]of the section:[ChatBot.ScriptScheduler].Subsection format:
[[ChatBot.ScriptScheduler.TaskList]] <setting> = <value> <setting> = <value>Available settings/options:
Trigger_On_First_LoginWill trigger the task when you login the first time.
Available values:
trueandfalseType:
booleanTrigger_On_LoginWill trigger the task each time you login.
Available values:
trueandfalseType:
booleanTrigger_On_TimesThis will enable the task to trigger at exact time(s) you want.
The type of this setting is
inline table, that has the following sub-settings/options:Enable- Enables/Disables the setting (Boolean, so eithertrueorfalse)Times- An array/list of times on which the task should run/trigger (each element is of the Local Time type, eg.14:00:00, so:hours:minutes:seconds)
Example:
Trigger_On_Times = { Enable = true, Times = [ 14:00:00, 22:35:8] }Trigger_On_IntervalThis will enable the task to trigger at certain interval which you've defined.
The type of this setting is
inline table, that has the following sub-settings/options:Enable- Enables/Disables the setting (Boolean, so eithertrueorfalse)MinTime- Time in seconds (the type isdouble, eg.3.14)MaxTime- Time in seconds (the type isdouble, eg.3.14)
If
MinTimeandMaxTimeare the same, the interval will be consistent, however if they are not, the ChatBot will generate a random interval in between those two numbers provided, each time the task is run.Example:
Trigger_On_Interval = { Enable = true, MinTime = 30.0, MaxTime = 160.0 }
Full example
[ChatBot.ScriptScheduler] Enabled = true [[ChatBot.ScriptScheduler.TaskList]] Task_Name = "Task Name 1" Trigger_On_First_Login = false Trigger_On_Login = false Trigger_On_Times = { Enable = true, Times = [ 14:00:00, ] } Trigger_On_Interval = { Enable = true, MinTime = 3.6, MaxTime = 4.8 } Action = "send /hello" [[ChatBot.ScriptScheduler.TaskList]] Task_Name = "Task Name 2" Trigger_On_First_Login = false Trigger_On_Login = true Trigger_On_Times = { Enable = false, Times = [ ] } Trigger_On_Interval = { Enable = false, MinTime = 1.0, MaxTime = 10.0 } Action = "send /login pass"
Telegram Bridge
Описание:
This bot allows you to send and receive messages and commands via a Telegram Bot DM or to receive messages in a Telegram channel.
Предупреждение
You can't send messages and commands from a group channel, you can only send them in the bot DM, but you can get the messages from the client in a group channel.
Setup:
- First you need to create a Telegram bot and obtain an API key, to do so, go to Telegram and find @botfather
- Click on
Startbutton and read the bot reply, then type/newbot, the Botfather will guide you through the bot creation. - Once you create the bot, copy the API key that you have gotten, and put it into the
Tokenfield ofChatBot.TelegramBridgesection (this section). - Then launch the client and go to Telegram, find your newly created bot by searching for it with its username, and open a DM with it.
- Click on
Startbutton and type and send the following command.chatidto obtain the chat id. - Copy the chat id number (eg.
2627844670) and paste it in theChannelIdfield and add it to theAuthorized_Chat_Idsfield (in this section) (an id in "Authorized_Chat_Ids" field is a number/long, not a string!), then save the file. Now you can use the bot using it's DM.
Опасно
Do not share your API key with anyone else as it will give them the control over your bot. Save it securely.
Опасно
If you do not add the id of your chat DM with the bot to the "Authorized_Chat_Ids" field, ayone who finds your bot via search will be able to execute commands and send messages!
Опасно
An id pasted in to the "Authorized_Chat_Ids" should be a number/long, not a string!
Настройки
Section:
ChatBot.TelegramBridgeAll settings
EnabledОписание:
This setting specifies if the Telegram Bridge Chat Bot is enabled.
Available values:
trueandfalse.Type:
booleanDefault:
false
TokenОписание:
Ваш токен Telegram бота.
Type:
stringDefault: empty
ChannelIdОписание:
ID канала, в котором вы хотите взаимодействовать с MCC с помощью бота.
Type:
stringDefault: empty
Authorized_Chat_IdsОписание:
A list of Chat IDs that are allowed to send messages and execute commands. To get an id of your chat DM with the bot use
.chatidbot command in Telegram.Type:
array of stringsDefault: empty
Message_Send_TimeoutОписание:
Как долго ждать (в секундах), если сообщение не может быть отправлено в Telegram перед отменой задачи (минимум 1 секунда).
Type:
integerDefault: 3
Message Formats
Words wrapped with
{and}are going to be replaced during the code execution, do not change them! For example,{message}is going to be replace with an actual message,{username}will be replaced with an username,{timestamp}with the current time. For Telegram message formatting, check the following.PrivateMessageFormatОписание:
A format that is used to display a private chat message on the minecraft server, in a Telegram channel.
Type:
stringDefault:
*(Private Message)* {username}: {message}
PublicMessageFormatОписание:
A format that is used to display a public chat message on the minecraft server, in a Telegram channel.
Type:
stringDefault:
{username}: {message}
TeleportRequestMessageFormatОписание:
A format that is used to display a teleport request on the minecraft server, in a Telegram channel.
Type:
stringDefault:
A new Teleport Request from **{username}**!
Items Collector
Описание:
Collect items on the ground using this Chat Bot.
Настройки
Section:
ChatBot.ItemsCollectorAll settings
EnabledОписание:
This setting specifies if the Items Collector chat bot is enabled.
Available values:
trueandfalse.Type:
booleanDefault:
false
Collect_All_Item_TypesОписание:
Specifies if the bot will collect all items, regardless of their type. If you want to use the whitelisted item types, disable this by setting it to
false.Available values:
trueandfalse.Type:
booleanDefault:
false
Items_WhitelistОписание:
In this list you can specify which items the bot will collect. To enable this, set the
Collect_All_Item_Typesto false.
Note
This does not prevent the bot from accidentally picking up other items, it only goes to positions where it finds the whitelisted items
Available values: Item Type List
Type:
array of strings with item namesDefault:
[ "Diamond", "NetheriteIngot" ]
Delay_Between_TasksОписание:
Задержка в миллисекундах между сканированиями предметов ботом (Рекомендуется: 300–500)
Type:
integerDefault:
300
Collection_RadiusОписание:
The radius of blocks in which bot will look for items to collect.
Type:
doubleDefault:
30.0
Always_Return_To_StartОписание:
Specifies if the bot will return to it's starting position after there are no items to collect.
Available values:
trueandfalse.Type:
booleanDefault:
true
Prioritize_ClustersОписание:
Specifies if the bot will go after clustered items instead for the closest ones.
Available values:
trueandfalse.Type:
booleanDefault:
true
