指令機器人
關於
Minecraft 指令型玩家端 內置許多默認的機器人腳本 (Scripts/Plugins) 都是各種類型的自動化想法。
注意
**我們最近將配置檔案中的格式從 INI 更改為 TOML, 這項計畫進行中,但只對部分文件進行更新, 所以請暫時參考"MinecraftClient.ini"來設定名稱。 在大多數情況下,描述和選項都是最新的, 但無法保證在細節上有些許錯誤✍。
小提示
**設定時可以參考 configuration 文件中的 configuration.md **
指令機器人的內建列表
- 提醒
- 反掛機踢出(Anti AFK)
- 自動攻擊(Auto Attack)
- 自動合成(Auto Craft)
- 自動挖礦
- 自動丟棄(Auto Drop)
- 自動進食(Auto Eat)
- 自動釣魚(Auto Fishing)
- 自動重連(Auto Relog)
- 自動回覆信息
- 聊天紀錄
- Discord 通訊
- 自動種植
- 追蹤玩家
- 猜字謎
- 郵差
- 地圖
- 玩家列表記錄器
- 遠端控制(Remote Control)
- 回放模組
- 腳本排程(Script Scheduler)
- Telegram Bridge
- Items Collector
- WebSocket
提醒
描述:
在聊天中檢測到指定字詞時收到提醒
用於緩和您的服務器或檢測何時有人在和你說話。
設定:
變數:
ChatBot.Alerts
啟用
描述:
是否讓 Alerts Chat Bot 開啟?
選擇的值:
true
和false
.類型:
boolean
默認:
false
Beep_Enabled
小提示
這是否起作用,取決您的作業系統或控制台 (terminal emulator)。
描述:
在此可更改是否想在收到警報時,聽到蜂鳴聲。
類型:
boolean
默認值:
true
Trigger_By_Words
描述:
在收到指定的關鍵詞後觸發提醒。
選擇的值:
true
和false
.類型:
boolean
默認值:
false
Trigger_By_Rain
描述:
在開始下雨和停止下雨時觸發提醒。
選擇的值:
true
和false
.類型:
boolean
默認值:
false
Trigger_By_Thunderstorm
描述:
在雷暴天氣的開始與結束觸發提醒。
選擇的值:
true
和false
.類型:
boolean
默認值:
false
Log_To_File
描述:
如為true,則警報機器人開始記錄日誌。
選擇的值:
true
和false
.類型:
boolean
默認值:
false
Log_File
描述:
如果
Log_To_File
被設定為true
,提醒的內容將被記錄到此檔案中。類型:
string
預設為
"alerts-log.txt"
.
Matches
描述:
觸發提醒的聊天關鍵詞列表。
類型:
array of strings
範例:
Matches = [ "Yourname", " whispers ", "-> me", "admin", ".com", ]
Excludes
描述:
出現這些關鍵詞後該條訊息一定不觸發提醒。
類型:
array of strings
範例:
Excludes = [ "myserver.com", "Yourname>:", "Player Yourname", "Yourname joined", "Yourname left", "[Lockette] (Admin)", " Yourname:", "Yourname is", ]
反掛機踢出(Anti AFK)
描述:
定期發送命令或讓機器人隨機走動,以防止掛機檢測。
設定:
變數:
ChatBot.AntiAFK
啟用
描述:
設定是否啟用反掛機檢測。
選擇的值:
true
和false
.類型:
boolean
默認值:
false
Delay
描述:
執行操作的間隔時間。(秒)
如果
Min
andmax
是相同的,間隔將是一致的。 然而,如果情況不相同, 外掛將在Min
和Max
之間選擇一個隨機數,如果你想要用隨機的間隔來防止Anti AFK外掛,這將會有幫助。格式:
{ min = <秒>, max = <秒> }
型別:
列表
默認值:
{ min = 60.0, max = 60.0 }
Command
描述:
要發送的金額。
類型:
string
默認值:
/ping
Use_Sneak
描述:
如果不能夠欺騙Anti AFK,請啟用。
類型:
boolean
默認值:
false
Use_Terrain_Handling
小提示
您需要在設定中啟用地形處理,建議將機器人放入圍欄中,以免走失。 (推薦大小 5x5x5)
描述:
如果機器人使用 地形處理 而不是命令方法,請啟用。
這將使你的機器人能夠隨機移動,從而產生更好的效果。
選擇的值:
true
和false
.類型:
boolean
默認值:
false
Walk_Range
描述:
機器人將用來行走的範圍 (-X 到 +X 和 -Z 到 +Z, 不使用 Y)。
機器人計算路徑的速度可能較慢,建議設定為2-5。
默認值:
5
Walk_Retries
小提示
任務的每個執行點都會觸發此設定,因此它不能夠永久切換到其他方法。
描述:
這是機器人嘗試路徑的次數, 如果他無法找到20次有效的路徑,他將使用命令方法。
Default:
20
自動攻擊(Auto Attack)
小提示
你需要先將這些功能啟用 inventoryhandling and entityhandling 好讓自動化腳本運作
描述:
自動攻擊人物周圍的怪物,你也可以在MinecraftClient.ini文件中設定參數,讓人物攻擊指定的怪物和生物。
設定:
變數:
ChatBot.AutoAttack
啟用
描述:
是否讓 Auto Attack Chat Bot 啟用
選擇的值:
true
和false
.類型:
boolean
默認:
false
Mode
描述:
可用值
single
每次只攻擊一隻怪物。
multi
每次都攻擊一群怪物。
類型:
string
默認值:
single
Priority
描述:
選擇的值:
health
(優先針對生命值較低的生物)distance
(優先瞄準距離近的暴徒)
類型:
string
默認值:
distance
Cooldown_Time
描述:
每次攻擊之間等待的時間,以秒為單位。
啟用它, 設
Custom
(boolean) totrue
和 更改value
(double) 為你的首選值 (eg.1.5
).來自默認值(1.5s),啟用時的Tick時鐘會根據伺服器的TPS計算。
格式:
Cooldown_Time = { Custom = <is enabled (true|false)>, value = <seconds (double)> }
類型:
inline table
範例:
Cooldown_Time = { Custom = true, value = 1.5 }
默認值:
{ Custom = false, value = 1.0 }
Interaction
描述:
選擇的值:
Attack
只攻擊怪物 (默認值)
Interact
只與怪物互動
InteractAt
邊攻擊邊跟怪物互動
類型:
string
默認值:
Attack
Attack_Hostile
描述:
是否啟動 Auto Attack Chat Bot 讓人物攻擊敵對生物。
選擇的值:
true
和false
類型:
boolean
默認值:
true
Attack_Passive
描述:
是否啟動 Auto Attack Chat Bot 讓人物攻擊被動生物。
選擇的值:
true
和false
.類型:
boolean
默認值:
false
List_Mode
描述:
此設定值為
Entites_List
用於更改 Auto Attack Chat Bot 的使用模式。可用的值:
whitelist
(只攻擊列表中的怪物) andblacklist
(不攻擊列表中的怪物).類型:
string
默認值:
false
Entites_List
描述:
白名單或黑名單的生物列表,可在
List_Mode
中更改。你可以在這列表中找到所有生物名稱 Here.
格式:
["<entity type>", "<entity type>", ...]
類型:
string
範例:
[ "Spider", "Skeleton", "Pig", ]
默認值:
false
自動合成(Auto Craft)
Description:
自動合成功能的物品,會在你的背包中,或在合成臺中。
指令:
/autocraft list
列出所有可合成的配方。
/autocraft start <name>
使用您選擇的配方,來開始自動合成的功能。
/autocraft stop
停止合成功能。
/autocraft help
在遊戲中,開啟輔助提示。
設定:
變數:
ChatBot.AutoCraft
Enabled
描述:
您可在這選擇是否要請用"自動合成的功能"。
選擇的值:
true
和false
.類型:
boolean
默認值:
false
CraftingTable
描述:
此設定指定了工作臺的位置。
格式:
此設定是
列表
型別,具有以下子選項/設定;x
- X 座標,型別:小數
(例如:123.0
)y
- Y 座標,型別:小數
(例如:64.0
)z
- Z 座標,型別:小數
(例如:456.0
)
例如:
CraftingTable = { X = 123.0, Y = 65.0, Z = 456.0 }
OnFailure
Description:
此設定指定了自動合成機器人在合成失敗時,應做些什麼。
當沒有可用的材料,或無法使用工作臺時,可能會失敗。
有效值:
abort
和wait
。類型:
string
默認值:
abort
設定默認配方
小提示
如果你需要使用工作臺,你需要設定
CraftingTable
。配方定義可以在
[ChatBot.AutoCraft]
底下的選項[[ChatBot.AutoCraft.Recipes]]
中被找到。[[ChatBot.AutoCraft.Recipes]]
部分需要包含以下設定:名稱
你的配方名稱可以是你喜歡的任何值。
型別:
string
型別
Available values:
player
andtable
Result
This is the type of resulting item.
類型:
string
Example:
"StoneBricks"
Slots
This setting is an array/list of material names (strings) that go into an each slot (max 9 elements). Empty slots should be marked with
"Null"
類型:
array of strings
格式:
Slots = [ "<material/item type>", "<material/item type>", ... ]
Slots are indexed as following:
2x2
(Player)╔═══╦═══╗ ║ 1 ║ 2 ║ ╠═══╬═══╣ ║ 3 ║ 4 ║ ╚═══╩═══╝
3x3
(Crafting Table)╔═══╦═══╦═══╗ ║ 1 ║ 2 ║ 3 ║ ╠═══╬═══╬═══╣ ║ 4 ║ 5 ║ 6 ║ ╠═══╬═══╬═══╣ ║ 7 ║ 8 ║ 9 ║ ╚═══╩═══╩═══╝
這些是範例
# Stone Bricks using the player inventory [[ChatBot.AutoCraft.Recipes]] Name = "Recipe-Name-1" Type = "player" Result = "StoneBricks" Slots = [ "Stone", "Stone", "Stone", "Stone", ] # Stone Bricks using a crafting table [[ChatBot.AutoCraft.Recipes]] Name = "Recipe-Name-2" Type = "table" Result = "StoneBricks" Slots = [ "Stone", "Stone", "Null", "Stone", "Stone", "Null", "Null", "Null", "Null", ]
小提示
If you have a case where you have to leave some fields empty, use
"Null"
to mark them as empty. Example for stone bricks:Slots = [ "Stone", "Stone", "Null", "Stone", "Stone", "Null", "Null", "Null", "Null", ]
All item types can be found here.
Make sure to provide materials for your bot by placing them in inventory first.
自動挖礦
描述:
Automatically digs block on specified locations.
小提示
You need to have inventoryhandling and terrainandmovements enabled in order for this bot to work.
小提示
Since MCC does not yet support accurate calculation of the collision volume of blocks, all blocks are considered as complete cubes when obtaining the position of the lookahead.
指令:
/digbot start
- Starts the digging/digbot stop
- Stops the digging
設定:
Section:
ChatBot.AutoDig
Enabled
描述:
This setting specifies if the Auto Dig Chat Bot is enabled.
選擇的值:
true
和false
.類型:
boolean
默認值:
false
Mode
描述:
This setting specifies in which mode the Auto Dig Chat Bot will operate.
可用值
lookat
Digs the block that the bot is looking at.
fixedpos
Digs the block in a fixed location/position/coordinate.
both
Dig only when the block you are looking at is in the "Locations" list.
類型:
string
Default:
lookat
Locations
描述:
This setting specifies an array/list of locations which the bot will dig out.
類型/格式:
The type of this setting is an array of inline table which has the following sub-options/settings:
x
- X coordinate, the type isdouble
(eg.123.45
)y
- Y 座標,型別:小數
(例如:64.0
)z
- Z coordinate, the type isdouble
(eg.234.5
)
完整範例 :
Locations = [ { x = 123.5, y = 64.0, z = 234.5 }, { x = 124.5, y = 63.0, z = 235.5 }, ]
Location_Order
Description:
This setting specifies in which order the Auto Dig Chat Bot will dig blocks.
可用值
distance
Digs the block closest to the bot.
index
Digs blocks in the list order.
類型:
string
默認值:
distance
Auto_Start_Delay
Description:
How many seconds to wait after entering the game to start digging automatically.
Set to
-1
to disable the automatic start.類型:
float
Default:
3.0
Dig_Timeout
Description:
If mining a block takes longer than this value, a new attempt will be made to find a block to mine.
類型:
float
Default:
60.0
Log_Block_Dig
Description:
This setting specifies whether to output logs in to the console when digging blocks.
選擇的值:
true
和false
.類型:
boolean
默認值:
true
List_Type
Description:
This setting specifies the mode at which the
Blocks
setting is operating.Available values:
whitelist
(only dig specified blocks) andblacklist
(do not dig specified blocks).類型:
string
默認值:
false
Blocks
Description:
This setting specifies the list of blocks which either should not should not be dug out.
The list of block types can be found here.
Format:
[ "<block type>", "<block type>", ...]
類型:
array of strings
Example:
Blocks = [ "DiamondOre", "RedstoneOre", "EmeraldOre", "RedstoneBlock" ]
Default:
[ "Cobblestone", "Stone", ]
自動丟棄(Auto Drop)
Description:
Automatically drop items you don't need from the inventory.
小提示
You need to have inventoryhandling enabled in order for this bot to work
設定:
Section:
ChatBot.AutoDrop
啟用
Description:
This setting specifies if the Auto Drop Chat Bot is enabled.
選擇的值:
true
和false
.類型:
boolean
默認值:
false
Mode
Description:
This setting specifies the mode of the auto dropping.
可用值
include
This mode will drop any items specified in the list in the
Items
setting.exclude
This mode will drop any other items than specified in the list in the
Items
setting.So it would keep the items specified in the list.
everything
Drop any item regardless of the items listed in the
Items
setting.
類型:
string
Default:
include
Items
小提示
All item types can be found here.
Description:
This setting is where you can specify the list of items which you want to drop, or keep.
Format:
[ "<item type>", "<item type>", ...]
類型:
array of strings
Example:
[ "Totem", "GlassBottle", ]
Default:
[ "Cobblestone", "Dirt", ]
自動進食(Auto Eat)
Description:
Automatically eat food when your Hunger value is low.
小提示
You need to have inventoryhandling enabled in order for this bot to work
設定:
Section:
ChatBot.AutoEat
啟用
Description:
This setting specifies if the Auto Eat Chat Bot is enabled.
選擇的值:
true
和false
.類型:
boolean
默認值:
false
Threshold
Description:
Threshold bellow which the bot will auto eat.
類型:
integer
Default:
6
自動釣魚(Auto Fishing)
Description:
Automatically catch fish using a fishing rod.
小提示
You need to have entityhandling enabled in order for this bot to work.
小提示
To use the automatic rod switching and durability check feature, you need to enable inventoryhandling.
小提示
Note: To adjust the position or angle after catching a fish, you need to enable terrainandmovements.
小提示
A fishing rod with Mending enchantment is strongly recommended.
Steps for using this bot (with the default setting)
- Hold a fishing rod and aim towards the sea before login with MCC
- Make sure
AutoFish
isenabled
in config file - Login with MCC
- You will be able to see the log "Fishing will start in 3.0 second(s).".
設定:
Section:
ChatBot.AutoFishing
Enabled
Description:
This setting specifies if the Auto Fishing Chat Bot is enabled.
選擇的值:
true
和false
.類型:
boolean
默認值:
false
Antidespawn
Description:
This option may be used in some special cases, so if it has not been modified before, leave the default value.
選擇的值:
true
和false
.類型:
boolean
默認值:
false
Mainhand
Description:
Whether to use the main hand or off hand to hold the rod.
可用值
true
(Main Hand)false
(Off Hand)
類型:
boolean
默認值:
true
Auto_Start
Description:
Whether to start fishing automatically after joining the game or switching worlds.
選擇的值:
true
和false
.類型:
boolean
默認值:
true
Cast_Delay
Description:
Wait how many seconds after successfully catching a fish before recasting the rod.
類型:
float
Default:
0.4
Fishing_Delay
Description:
Effective only when
auto_start = true
.After joining the game or switching worlds, wait how many seconds before starting to fish automatically.
類型:
float
Default:
3.0
Fishing_Timeout
Description:
How long the fish bite is not detected is considered a timeout. It will re-cast after the timeout.
類型:
float
Default:
300.0
Durability_Limit
Description:
Will not use rods with less durability than this (full durability is 64).
Set to zero to disable this feature.
Type/Available values: An integer number from
0
to64
.默認值:
2
Auto_Rod_Switch
Description:
在當前魚竿不可用後自動切換到背包中的其他魚竿。(需要啟用庫存處理)
選擇的值:
true
和false
.類型:
boolean
默認值:
true
Stationary_Threshold
Description:
For each movement of the fishhook entity (entity movement packet), if the distance on both X and Z axes is below this threshold it will be considered as stationary.
This is to avoid being detected as a bite during the casting of the hook.
If set too high, it will cause the rod to be reeled in while casting.
If set too low, it will result in not detecting a bite.
類型:
float
Default:
0.001
Hook_Threshold
Description:
For each movement of the fishhook entity (entity movement packet), if it is stationary (check
stationary_threshold
) and its movement on the Y-axis is greater than this threshold, it will be considered to have caught a fish.If it is set too high, it will cause normal bites to be ignored.
If set too low, it can cause small fluctuations in the hook to be recognized as bites.
類型:
float
Default:
0.2
Log_Fish_Bobber
Description:
When turned on it will be print a log every time a fishhook entity movement packet is received.
If auto-fishing does not work as expected, turn this option on to adjust
stationary_threshold
andhook_threshold
, or create an issue and attach these logs.選擇的值:
true
和false
.類型:
boolean
默認值:
false
Enable_Move
Description:
Some plugins do not allow the player to fish in one place for a long time. This setting allows the player to change position/angle after each catch.
Each position is added as a new
[[ChatBot.AutoFishing.Movements]]
subsection, more on that bellow.選擇的值:
true
和false
.類型:
boolean
默認值:
false
Adding a position/movement
Each position/movement is added as a new
[[ChatBot.AutoFishing.Movements]]
subsection of[ChatBot.AutoFishing]
.Available settings/options:
XYZ
This setting specifies at location the bot should move to.
The type of this setting is
inline table
, that has the following sub-settings/options:x
- X 座標,型別:小數
(例如:123.0
)y
- Y 座標,型別:小數
(例如:64.0
)z
- Z coordinate, the type isdouble
(eg.-654.0
)
範例:
XYZ = { x = 123.0, y = 64.0, z = -654.0 }
facing
This setting specifies at which angle the bot will look at when he arrives to this position/location.
The type of this setting is
inline table
, that has the following sub-settings/options:yaw
- The type isdouble
(eg.12.34
)pitch
- The type isdouble
(eg.-23.45
)
範例:
facing = { yaw = 12.34, pitch = -23.45 }
Full example
[[ChatBot.AutoFishing.Movements]] facing = { yaw = 12.34, pitch = -23.45 } [[ChatBot.AutoFishing.Movements]] XYZ = { x = 123.45, y = 64.0, z = -654.32 } facing = { yaw = -25.14, pitch = 36.25 }
自動重連(Auto Relog)
Description:
Make MCC automatically relog when disconnected by the server, for example because the server is restating.
設定:
Section:
ChatBot.AutoRelog
啟用
Description:
This setting specifies if the Auto Relog Chat Bot is enabled.
選擇的值:
true
和false
.類型:
boolean
默認值:
false
Delay
Description:
The delay time before joining the server.
If the
min
andmax
are the same, the time will be consistent, however, if you want a random time, you can setmin
andmax
to different values to get a random time. The time format is in seconds, and the type is double. (eg.37.0
)Format:
{ min = <seconds (double)>, max = <seconds (double)> }
類型:
inline table
Example:
{ min = 8.0, max = 60.0 }
Default:
{ min = 3.0, max = 3.0 }
Retries
小提示
This might get you banned by the server owners.
Description:
Number of retries.
Use
-1
for infinite retries.Default:
-1
Ignore_Kick_Message
Description:
This settings specifies if the
Kick_Messages
setting will be ignored, if set totrue
it will auto relog regardless of the kick messages.類型:
boolean
默認值:
false
Kick_Messages
Description:
A list of words which should trigger the Auto Reconnect Chat Bot.
Format:
[ "<keyword>", "<keyword>", ... ]
類型:
array of strings
Default:
[ "Connection has been lost", "Server is restarting", "Server is full", "Too Many people", ]
自動回覆信息
Description:
Run commands or send messages automatically when a specified pattern is detected in the chat.
注意
Server admins can spoof PMs (
/tellraw
,/nick
) so enableAutoRespond
only if you trust server admins.注意
This bot may get spammy depending on your rules, although the global messagecooldown setting can help you avoiding accidental spam.
設定:
Section:
ChatBot.AutoRespond
啟用
Description:
This setting specifies if the Auto Respond Chat Bot is enabled.
選擇的值:
true
和false
.類型:
boolean
默認值:
false
Matches_File
小提示
This file is not created by default, we recommend making a clone of the
sample-matches.ini
and changing it according to your needs.注意
If you want to use variables from this chat bot in scripts, currently that does not work. You will have to use a C# script in that case. We are working on getting this functionality back.
Description:
This setting specifies the path to the file which contains the list of rules for detecting of keywords and responding on them.
To find out how to configure the rules, take a look at the
sample-matches.ini
which has very detailed examples and a lot of comments.PS: In the future we will document the rules here with examples too.
類型:
string
Default:
matches.ini
Match_Colors
小提示
This feature uses the
§
symbol for color matchingDescription:
This setting specifies if the Auto Respond Chat Bot should keep the color formatting send by the server.
You can use this when you need to match text by colors.
List of all color codes: here
類型:
boolean
默認值:
false
聊天紀錄
Description:
Make MCC log chat messages into a file.
設定:
Section:
ChatBot.ChatLog
啟用
Description:
This setting specifies if the Chat Log Chat Bot is enabled.
選擇的值:
true
和false
.默認值:
false
Add_DateTime
Description:
This setting specifies if the Chat Log should prepend timestamps to the logged messages.
選擇的值:
true
和false
.默認值:
true
Log_File
Description:
This setting specifies the name of the Chat Log file that will be created.
Default:
chatlog-%username%-%serverip%.txt
Filter
Description:
Type of messages to be logged into the file.
可用值
all
All text from the console
messages
All messages, including system, plugin channel, player and server.
chat
Only chat messages.
private
Only private messages.
internal
Only internal messages and commands.
Default:
messages
Discord 通訊
Description:
This Chat Bot allows you to send and receive messages and MCC commands via a Discord channel.
Setup:
In order for this to work you must create a Discord bot on the Discord Developers portal.
First go to Discord Developers portal, click on New Application, fill out the name of your bot and confirm the terms of service and click Create.
Copy the Application ID and save it somewhere.
Click on the Bot tab in the left menu.
Click on Add Bot
Click on the Reset Token button and copy the generated token, then paste it in the
Token
field in the MCC configuration.Enable
Message Content Intent
,Server Members Intent
andPresence Intent
.注意
Token is what gives you access to the Bot, do not share it with anyone and keep it safe!
注意
You must Enable
Message Content Intent
,Server Members Intent
andPresence Intent
for the bot to work!Then go to Discord Permissions Calculator. Paste the Application Id that you've copied into the Client ID field, then Check/Enable the Administrator field in General Permissions section. Finally click on the Link down bellow and invite the Bot on to a server you want to interact with the MCC on.
Go to your Discord Client and go to Settings -> Advanced, Enable Developer Mode.
Then right click on a server where you invited the bot to in the server list and click on Copy ID, paste the copied id in
GuildId
in your MCC configuration.Then right click on a channel where you want to interact with the bot and click on Copy ID, paste the copied id in
ChannelId
in your MCC configuration.Send a message in that channel and right click on your nick and click Copy ID and paste the copied id in
OwnersIds
list setting in your MCC configuration.Enable the bot by setting
Enabled
totrue
in your MCC configuration and start the MCC.使用方法:
To send a message simply type it out in the Discord channel and press enter.
To execute a MCC command, you must prefix it with a dot (
.
). Example:.move 145 64 832
設定:
Section:
ChatBot.DiscordBrdige
啟用
Description:
This setting specifies if the Discord Bridge Chat Bot is enabled.
選擇的值:
true
和false
.類型:
boolean
默認值:
false
Token
Description:
This is the token of your Discord bot.
類型:
string
GuildId
Description:
This is the ID of your server/guild where you have invited the bot to.
Type:
unsigned long
ChannelId
Description:
This is the ID of a channel on your server/guild where you want to interact with the bot.
Type:
unsigned long
OwnersIds
Description:
This is a list of Discord user IDs which can interact with the bot.
Type:
list/array of: unsigned long
PrivateMessageFormat
Description:
This is a format that will be used when someone has sent you a private message on the server.
Parts of the message that are between
{
and}
will be replaced by the Chat Bot during runtime, you should not change them in any way!For example
{message}
will be replaced with an actual message,{username}
will be replaced with the username of the person who sent a message on the server and{timestamp}
will be replaced with the current date and time.For Discord message formatting/styling, refer to this guide.
類型:
string
Default:
**[Private Message]** {username}: {message}
PublicMessageFormat
Description:
This is a format that will be used when sending a public message to the Discord channel.
Parts of the message that are between
{
and}
will be replaced by the Chat Bot during runtime, you should not change them in any way!For example
{message}
will be replaced with an actual message,{username}
will be replaced with the username of the person who sent a message on the server and{timestamp}
will be replaced with the current date and time.For Discord message formatting/styling, refer to this guide.
類型:
string
Default:
{username}: {message}
TeleportRequestMessageFormat
Description:
This is a format that will be used when someone has sent you a Teleport Request.
Parts of the message that are between
{
and}
will be replaced by the Chat Bot during runtime, you should not change them in any way!For example
{message}
will be replaced with an actual message,{username}
will be replaced with the username of the person who sent a message on the server and{timestamp}
will be replaced with the current date and time.For Discord message formatting/styling, refer to this guide.
類型:
string
Default:
A new Teleport Request from **{username}**!
自動種植
小提示
You need to have Terrain And Movements and Inventory Handling enabled in order for this bot to work.
注意
This a newly added bot, it is not perfect and was only tested in 1.19.2, there are some minor issues with it and you should treat it as an experimental bot.
Description:
This bot can farm crops for you. When you start it it will plant, break and bonemeal crops in order.
Supported crops:
- Beetroot
- Carrot
- Melon
- Netherwart
- Pumpkin
- Potato
- Wheat
Current list of issues:
- Sometimes the bot will not bone meal carrots/potatoes or melon/pumpkin stems (you will see it in a pattern of crops that have not been bonemealed)
- Sometimes the bot can jump on to the crops and break the farmland when coming form a different height, it's advised to keep the farming area flat and fenced off so the items to not fly out of the farming area
- If you have a farming platform that is 1 block thick and has air bellow, make it a few blocks thick because the bot can fall through sometimes when logging in and standing on farmland
- Sometimes the bot can be kicked for "invalid movement" packets when farming netherwart on soul sand, we haven't been able to figure why this happens in some parts of the world, while on other it's completely fine, it's advised to keep the farming area small and flat.
We're working on solving these issues.
What the bot does not do as of the time of writing, but are planned features:
- Does not collect items which fly off to the side, (it's advised to fence off the farming area with 2 high wall)
- Does not put items to the chest once the inventory is full
- Does not warn you when the inventory is full
- Does not refill inventory with seeds or bonemeal from chests by it self.
ℹ️ NOTE: The default radius of scanning is
30
blocks, we suggest that you do not use radius too big because it might slow down the bot. The bigger the radius, the slower the scanning and processing is.指令:
When enabled will add the
/farmer
command.Usage:
/farmer <start <crop type> [radius:<radius = 30>] [unsafe:<true/false>] [teleport:<true/false>] [debug:<true/false>]|stop>
Options marked with
[
and]
are optional and in case of this command can have whatever order you prefer after the<crop type>
field.Options that have
=
means that the value after the=
is a default value, in case of this command the default radius is 30 blocks.範例:
Farming
wheat
in a radius of40
blocks./farmer start wheat radius:40
Farming
melon
with debug output and direct teleporting:/farmer start melon debug:true teleport:true
Stopping the bot:
/farmer stop
設定:
Section:
ChatBot.Farmer
Enabled
Description:
This setting specifies if the Farmer Chat Bot is enabled.
選擇的值:
true
和false
.類型:
boolean
默認值:
false
Delay_Between_Tasks
Description:
This setting specifies the delay in seconds between each task performed by the bot.
類型:
integer
Default:
1
Minimum:
1
Follow player
Description:
This bot enables you to make a bot follow a specific player.
小提示
The bot can be slow at times, you need to walk with a normal speed and to sometimes stop for it to be able to keep up with you, it's similar to making animals follow you when you're holding food in your hand. This is due to a slow pathfinding algorithm, we're working on getting a better one. You can tweak the update limit and find what works best for you. (NOTE: Do not but a very low one, because you might achieve the opposite, this might clog the thread for terrain handling) and thus slow the bot even more.
小提示
You need to have terrainandmovements and entityhandling enabled in order for this bot to work.
設定:
Section:
ChatBot.FollowPlayer
啟用
Description:
This setting specifies if the Follow Player Chat Bot is enabled.
選擇的值:
true
和false
.類型:
boolean
默認值:
false
Update_Limit
Description:
The rate at which the bot does calculations (second).
You can tweak this if you feel the bot is too slow.
類型:
float
Default:
1.5
Stop_At_Distance
Description:
Do not follow the player if he is in the range of
X
blocks (prevents the bot from pushing a player in an infinite loop).類型:
float
Default:
3.0
猜字謎
說明:
Hangman game is one of the first bots ever written for MCC, to demonstrate ChatBot capabilities.
Create a file with words to guess (examples:
words-en.txt
,words-fr.txt
) and set it in config inside the[Hangman]
section.Also set
enabled
totrue
, then, add your username in thebotowners
INI setting, and finally, connect to the server and use/tell <bot username> start
to start the game.小提示
If the bot does not respond to bot owners, see the Detecting chat messages section.
設定:
Section:
ChatBot.HangmanGame
啟用
Description:
This setting specifies if the Hangman Chat Bot is enabled.
選擇的值:
true
和false
.默認值:
false
英文
Description:
This setting specifies if the Hangman Chat Bot should use English.
選擇的值:
true
和false
.默認值:
true
FileWords_EN
小提示
This settings file is for English and is not created by the default
Description:
This setting specifies the path to the file which Hangman will use for the list of words, each word is added on a separate line.
Default:
hangman-en.txt
Example:
words-en.txt
FileWords_FR
小提示
This settings file is for French and is not created by the default
Description:
This setting is same as the above but for French.
Default:
hangman-fr.txt
Example:
words-fr.txt
郵差
Description:
Relay messages between players and servers, like a mail plugin.
This bot can store messages when the recipients are offline, and send them when they join the server.
The Mailer bot can store and relay mails much like Essential's
/mail
command./tell <Bot> mail [RECIPIENT] [MESSAGE]
: Save your message for future delivery/tell <Bot> tellonym [RECIPIENT] [MESSAGE]
: Same, but the recipient will receive an anonymous mail
The bot will automatically deliver the mail when the recipient is online. The bot also offers a /mailer command from the MCC command prompt:
/mailer getmails
Show all mails in the console.
/mailer addignored [NAME]
Prevent a specific player from sending mails.
/mailer removeignored [NAME]
Lift the mailer restriction for this player.
/mailer getignored
Show all ignored players.
注意
The bot identifies players by their name (Not by UUID!). A nickname plugin or a Minecraft rename may cause mails going to the wrong player! Never write something to the bot you wouldn't say in the normal chat (You have been warned!).
注意
Server admins can spoof PMs (
/tellraw
,/nick
) so enableRemoteControl
only if you trust server admins.Mailer Network:
The Mailer bot can relay messages between servers.
To set up a network of two or more bots, launch several instances with the bot activated and the same database.
If you launch two instances from one .exe they should synchronize automatically to the same file.
設定:
Section:
ChatBot.Mailer
Enabled
Description:
This setting specifies if the Mailer Chat Bot is enabled.
選擇的值:
true
和false
.類型:
boolean
默認值:
false
DatabaseFile
Description:
This setting specifies the path to the file where the Mailer Chat Bot will store the mails.
This file will be auto created by the Mailer Chat Bot.
Default:
MailerDatabase.ini
IgnoreListFile
Description:
This setting specifies the path to the file where the Mailer Chat Bot will load people who are to be ignored by the Chat Bot. If you want to prevent someone from using this chat bot, add him in this file by writing his nickname on a new line.
This file will be auto created by the Mailer Chat Bot.
Default:
MailerIgnoreList.ini
PublicInteractions
Description:
This setting specifies if the Mailer Chat Bot should be interacted with in the public chat (in addition to private messages).
選擇的值:
true
和false
.類型:
boolean
默認值:
false
MaxMailsPerPlayer
Description:
This setting specifies how many mails the Mailer Chat Bot should store per player at maximum.
類型:
integer
Default:
10
MaxDatabaseSize
Description:
This setting specifies the maximum database file size of Mailer Chat Bot in Kilobytes.
類型:
integer
Default:
10000
(10 MB)
MailRetentionDays
Description:
This setting specifies how long should the Mailer Chat Bot save/store messages for (in days).
類型:
integer
默認值:
30
地圖
Description:
This Chat Bot allows you to render items maps in the console, to
.bmp
images and to relay them to Discord using the Discord Bridge Chat Bot.This is useful for solving captchas on servers which require it, or saving the map art into an image.
The maps are rendered into
Rendered_Maps
folder which will be auto created in the same folder where the client executable is located.指令:
When enabled will add the
/maps
command.Usage:
/maps <list/render <id>> | maps <l/r <id>>
設定:
Section:
ChatBot.Map
啟用
Description:
This setting specifies if the Map Chat Bot is enabled.
選擇的值:
true
和false
.類型:
boolean
默認值:
false
Render_In_Console
Description:
This setting specifies if the Map Chat Bot should render the map in the console.
It is recommended to use something like Power Shell for the best map quality (at least for Windows users).
選擇的值:
true
和false
.類型:
boolean
默認值:
true
Save_To_File
注意
If you want the Discord relay feature, you must enable this setting!
Description:
This setting specifies if the Map Chat Bot should render the map and save it into a file (
.bmp
format)選擇的值:
true
和false
.類型:
boolean
默認值:
false
Auto_Render_On_Update
注意
On some versions older than 1.17 this could cause some performance issue on older hardware if there a lot of maps being rendered, since map updates are sent multiple times a second. Be careful.
Description:
This setting specifies if the Map Chat Bot should automatically render maps as they're received from the servers.
選擇的值:
true
和false
.類型:
boolean
默認值:
false
Delete_All_On_Unload
Description:
This setting specifies if the Map Chat Bot should automatically delete rendered maps when un-loaded or reloaded.
選擇的值:
true
和false
.類型:
boolean
默認值:
true
Notify_On_First_Update
Description:
This setting specifies if the Map Chat Bot should notify you when it got a map from the server for the first time.
選擇的值:
true
和false
.類型:
boolean
默認值:
false
Rasize_Rendered_Image
小提示
The bigger the size, the less is the quality.
小提示
For upscaling your maps you could use (getting a bit better quality): https://deepai.org/machine-learning-model/torch-srgan
Description:
This setting specifies if the Map Chat Bot should resize the rendered image (the one that is saved to a file).
This is useful if you're relying map images to Discord via the Discord Bridge Chat Bot.
The default map size is
128x128
.選擇的值:
true
和false
.類型:
boolean
默認值:
false
Resize_To
小提示
Might be a bit slow on less powerful systems when rendering a lot of maps. Lower down the resolution if you have any performance issues. If your system is not that powerful and can't handle it, use external tools for upscaling and resizing.
Description:
Which size the map should be resized to if
Rasize_Rendered_Image
istrue
.類型:
integer
Default:
512
Send_Rendered_To_Discord
注意
The Discord Bridge Chat Bot must be enabled and configured!
注意
You need to enable
Save_To_File
in order for this to work.小提示
Sometimes when the client connects, the Discord Bridge will be loaded a tiny bit after. Rendered map images are queued up and sent in order as soon as the Discord Bridge is ready and connected.
Description:
Send a rendered map (saved to a file) to a Discord channel via the Discord Bridge Chat Bot.
類型:
boolean
默認值:
false
玩家列表記錄器
Description:
定期記錄當前的玩家列表到檔案中。
設定:
Section:
ChatBot.PlayerListLogger
啟用
Description:
This setting specifies if the PlayerList Logger Chat Bot is enabled.
選擇的值:
true
和false
.默認值:
false
File
Description:
This setting specifies the name of the player list Log file that will be created.
Default:
playerlog.txt
Delay
Description:
Save the list of players every how many seconds.
類型:
float
Default:
60.0
遠端控制(Remote Control)
Description:
Send MCC console commands to your bot through server PMs (
/tell
).You need to have ChatFormat working correctly and add yourself in botowners to use the bot.
注意
Server admins can spoof PMs (
/tellraw
,/nick
) so enableRemoteControl
only if you trust server admins.設定:
Section:
ChatBot.RemoteControl
啟用
Description:
This setting specifies if the Remote Control Chat Bot is enabled.
選擇的值:
true
和false
.類型:
boolean
默認值:
false
AutoTpaccept
Description:
This setting specifies if the Remote Control Chat Bot should automatically accept teleport requests.
選擇的值:
true
和false
.類型:
boolean
默認值:
true
AutoTpaccept_Everyone
Description:
This setting specifies if the Remote Control Chat Bot should automatically accept teleport requests from everyone.
選擇的值:
true
和false
.類型:
boolean
默認值:
false
回放模組-回憶建造過程
描述:
啟用遊戲錄製 (
/replay start
),稍後可以使用 Replay Mod (https://www.replaymod.com/) 進行重播。注意
在1.19的版本中無法使用,我們正在尋找維護這部分的人,歡迎你的加入<3
小提示
請注意,由於技術門檻,使用Bot錄製時,不會將Bot也錄製進去。
注意
您應該使用
/replay stop
或使用/quit
優雅地退出程序,否則錄製的文件可能會損壞!設定:
Section:
ChatBot.ReplayCapture
啟用
描述:
此設定來指定是否啟用 Replay Mod Chat Bot。
選擇的值:
true
和false
.類型:
boolean
默認值:
false
Backup_Interval
描述:
設定多少秒,當作儲存文件的時間間隔。
Use
-1
to disable.類型:
float
Default:
300.0
腳本排程(Script Scheduler)
Description:
Schedule commands and scripts to launch on various events such as server join, date/time or time interval.
設定:
Section:
ChatBot.ScriptScheduler
啟用
Description:
This setting specifies if the Script Scheduler Chat Bot is enabled.
選擇的值:
true
和false
.類型:
boolean
默認值:
false
Defining a task
小提示
It is recommended that you align subsections to the right by one tab or 4 spaces for better readability.
Description:
Each task is defined as a new subsection
[[ChatBot.ScriptScheduler.TaskList]]
of the section:[ChatBot.ScriptScheduler]
.Subsection format:
[[ChatBot.ScriptScheduler.TaskList]] <setting> = <value> <setting> = <value>
Available settings/options:
Trigger_On_First_Login
Will trigger the task when you login the first time.
Available values:
true
andfalse
Type:
boolean
Trigger_On_Login
Will trigger the task each time you login.
Available values:
true
andfalse
Type:
boolean
Trigger_On_Times
This will enable the task to trigger at exact time(s) you want.
The type of this setting is
inline table
, that has the following sub-settings/options:Enable
- Enables/Disables the setting (Boolean, so eithertrue
orfalse
)Times
- An array/list of times on which the task should run/trigger (each element is of the Local Time type, eg.14:00:00
, so:hours:minutes:seconds
)
範例:
Trigger_On_Times = { Enable = true, Times = [ 14:00:00, 22:35:8] }
Trigger_On_Interval
This will enable the task to trigger at certain interval which you've defined.
The type of this setting is
inline table
, that has the following sub-settings/options:Enable
- Enables/Disables the setting (Boolean, so eithertrue
orfalse
)MinTime
- Time in seconds (the type isdouble
, eg.3.14
)MaxTime
- Time in seconds (the type isdouble
, eg.3.14
)
If
MinTime
andMaxTime
are the same, the interval will be consistent, however if they are not, the ChatBot will generate a random interval in between those two numbers provided, each time the task is run.範例:
Trigger_On_Interval = { Enable = true, MinTime = 30.0, MaxTime = 160.0 }
Full example
[ChatBot.ScriptScheduler] Enabled = true [[ChatBot.ScriptScheduler.TaskList]] Task_Name = "Task Name 1" Trigger_On_First_Login = false Trigger_On_Login = false Trigger_On_Times = { Enable = true, Times = [ 14:00:00, ] } Trigger_On_Interval = { Enable = true, MinTime = 3.6, MaxTime = 4.8 } Action = "send /hello" [[ChatBot.ScriptScheduler.TaskList]] Task_Name = "Task Name 2" Trigger_On_First_Login = false Trigger_On_Login = true Trigger_On_Times = { Enable = false, Times = [ ] } Trigger_On_Interval = { Enable = false, MinTime = 1.0, MaxTime = 10.0 } Action = "send /login pass"
Telegram Bridge
Description:
This bot allows you to send and receive messages and commands via a Telegram Bot DM or to receive messages in a Telegram channel.
注意
You can't send messages and commands from a group channel, you can only send them in the bot DM, but you can get the messages from the client in a group channel.
Setup:
- First you need to create a Telegram bot and obtain an API key, to do so, go to Telegram and find @botfather
- Click on
Start
button and read the bot reply, then type/newbot
, the Botfather will guide you through the bot creation. - Once you create the bot, copy the API key that you have gotten, and put it into the
Token
field ofChatBot.TelegramBridge
section (this section). - Then launch the client and go to Telegram, find your newly created bot by searching for it with its username, and open a DM with it.
- Click on
Start
button and type and send the following command.chatid
to obtain the chat id. - Copy the chat id number (eg.
2627844670
) and paste it in theChannelId
field and add it to theAuthorized_Chat_Ids
field (in this section) (an id in "Authorized_Chat_Ids" field is a number/long, not a string!), then save the file. Now you can use the bot using it's DM.
警告
Do not share your API key with anyone else as it will give them the control over your bot. Save it securely.
警告
If you do not add the id of your chat DM with the bot to the "Authorized_Chat_Ids" field, ayone who finds your bot via search will be able to execute commands and send messages!
警告
An id pasted in to the "Authorized_Chat_Ids" should be a number/long, not a string!
設定:
Section:
ChatBot.TelegramBridge
Enabled
Description:
This setting specifies if the Telegram Bridge Chat Bot is enabled.
選擇的值:
true
和false
.類型:
boolean
默認值:
false
Token
Description:
你的Telegram機器人的令牌。
類型:
string
Default: empty
ChannelId
Description:
你想要使用機器人與 MCC 互動的頻道ID。
類型:
string
Default: empty
Authorized_Chat_Ids
Description:
A list of Chat IDs that are allowed to send messages and execute commands. To get an id of your chat DM with the bot use
.chatid
bot command in Telegram.類型:
array of strings
Default: empty
Message_Send_Timeout
Description:
如果信息無法被傳送至Telegram時,要等候多少秒才取消傳送。(最小 1秒)
類型:
integer
Default: 3
Message Formats
Words wrapped with
{
and}
are going to be replaced during the code execution, do not change them! For example,{message}
is going to be replace with an actual message,{username}
will be replaced with an username,{timestamp}
with the current time. For Telegram message formatting, check the following.PrivateMessageFormat
Description:
A format that is used to display a private chat message on the minecraft server, in a Telegram channel.
類型:
string
Default:
*(Private Message)* {username}: {message}
PublicMessageFormat
Description:
A format that is used to display a public chat message on the minecraft server, in a Telegram channel.
類型:
string
Default:
{username}: {message}
TeleportRequestMessageFormat
Description:
A format that is used to display a teleport request on the minecraft server, in a Telegram channel.
類型:
string
Default:
A new Teleport Request from **{username}**!
Items Collector
Description:
Collect items on the ground using this Chat Bot.
設定:
Section:
ChatBot.ItemsCollector
啟用
Description:
This setting specifies if the Items Collector chat bot is enabled.
選擇的值:
true
和false
.類型:
boolean
默認值:
false
Collect_All_Item_Types
Description:
Specifies if the bot will collect all items, regardless of their type. If you want to use the whitelisted item types, disable this by setting it to
false
.選擇的值:
true
和false
.類型:
boolean
默認值:
false
Items_Whitelist
Description:
In this list you can specify which items the bot will collect. To enable this, set the
Collect_All_Item_Types
to false.
Note
This does not prevent the bot from accidentally picking up other items, it only goes to positions where it finds the whitelisted items
Available values: Item Type List
Type:
array of strings with item names
Default:
[ "Diamond", "NetheriteIngot" ]
Delay_Between_Tasks
Description:
機器人掃描項目之間的延遲(建議:300-500)
類型:
integer
Default:
300
Collection_Radius
Description:
The radius of blocks in which bot will look for items to collect.
Type:
double
Default:
30.0
Always_Return_To_Start
Description:
Specifies if the bot will return to it's starting position after there are no items to collect.
選擇的值:
true
和false
.類型:
boolean
默認值:
true
Prioritize_Clusters
Description:
Specifies if the bot will go after clustered items instead for the closest ones.
選擇的值:
true
和false
.類型:
boolean
默認值:
true
WebSocket Chat Bot
Description:
This chat bot allows you to remotely execute commands on the MCC and make Chat Bots in other programming languages over Web Socket.
You can make your own library to do this, or use the reference implementation one which has been writen in TypeScript/JavaScript: MCC.js
If you want to write your own library, you can follow this guide on the protocol specification and avaliable events and commands: WebSocket Chat Bot Guide
設定:
Section:
ChatBot.WebSocketBot
啟用
Description:
This setting specifies if the Web Socket chat bot is enabled.
選擇的值:
true
和false
.類型:
boolean
默認值:
false
Ip
Description:
Websocket 服務器將綁定的 IP 地址。
類型:
string
Default:
127.0.0.1
(localhost)
Port
Description:
The Port that Websocket server will be bound to.
Type:
number
Default:
8043
Password
Description:
A password that will be used to authenticate on thw Websocket server
It is recommended to change the default password and to set a strong one
類型:
string
Default:
wspass12345
DebugMode
Description:
此設置適用於正在開發使用此聊天機器人遠程執行過程/命令/函數的庫的開發人員。
類型:
boolean
默認值:
false