Konfiguration
Der Minecraft-Konsolen-Client kann sowohl durch Kommandozeilenparameter und der Konfigurationsdatei konfiguriert werden.
By the default all of the configurations are stored in the configuration file named MinecraftClient.ini which is created the first time you run the program, but you also can specify your own configuration file by providing a path to it as a first parameter when starting the MCC, check out Usage for examples.
Warnung
Kürzlich haben wir das Konfigurationsformat von INI auf TOML geändert und die Dokumentation musste aktualisiert werden. Wenn du einen Fehler findest, melde ihn bitte auf unserem Discord-Server oder im Repositorium als Problem.
Anmerkungen
- Some settings will be omitted from the documentation due to them being not used often, we do not want documentation to be cluttered, we advise you to manually read through the configuration file, where every setting has a description next to it.
- Some plugin/bot related settings will be covered in the plugins section, not here
Konfigurationsdatei
Format
The configuration file uses the TOML format, all of the options are key-value pairs separated into sections.
Sections are defined in-between the square brackets (Example: [This is a section]), each occurrence of this marks a beginning of a new section.
The settings/options are defined as key-value pairs, where the name of the setting and the value are separated by the equals sign = (Example: some-setting=some value).
Lines starting with # are comments, they do not have an effect on the configuration of the program, their purpose is purely a descriptive one.
To get familiar with all the data types and styles of settings please read the official TOML documenation.
Vollständiges Beispiel:
[SectionNameHere]
Setting_Name = "this is some name"
Setting_Something = 15
[OtherSection]
# This is a comment explaining what this setting/option does
Other_Setting = true # This also is a comment
[ThirdSection]
Section_Enabled = true
colors = [ "red", "yellow", "green" ]
[ThirdSection.Subsection]
Coordinate = { x = 145, y = 64, y = 2045 }
Main Section
Main General section
- Section header:
Main.General
Account
Beschreibung:
This setting is where you need to provide your in-game name (for offline accounts) or email for Microsoft accounts (Mojang accounts do not work anymore) and your password (if using an offline account, use
-for the password).Format:
Account = { Login = "<email>", Password = "<password>" }Type:
inline tableBeispiel:
Account = { Login = "some.random.player@gmail.com", Password = "myEpicPassword123" }
Server
Beschreibung:
This is the setting where you provide the address of the game server, "Host" can be filled in with domain name or IP address. (The "Port" field can be deleted, it will be resolved automatically)
Host can also fill in the nickname of the server in the "Server List" below.
Format:
Server = { Host = "<ip>", Port = <port> }Type:
inline tableBeispiel:
Server = { Host = "mysupercoolserver.com" }Server = { Host = "192.168.1.27", Port = 12345 }Server = { Host = "ServerAlias1" }
AccountType
Beschreibung:
This setting is where you define the type of your account:
mojangormicrosoftTipp
Mojang accounts are going to stop working soon for everyone, they already are not working for some people.
Typ:
stringDefault:
microsoftBeispiel:
AccountType = "microsoft"
Method
Beschreibung:
This setting is where you define the way you will sign in with your Microsoft account, available options are
mccandbrowser.Typ:
stringStandard:
mccBeispiel:
Method = "mcc"
Main Advanced section
- Section header:
Main.Advanced
Language
Beschreibung:
This setting is where you define which language you want to use.
When connecting to 1.6+ servers, you will need a translation file to display properly some chat messages.These files describe how some messages should be printed depending on your preferred language.
The client will automatically load
en_GB.langfrom your Minecraft folder if Minecraft is installed on your computer, or download it from Mojang's servers. You may choose another language in the configuration file.To find your language code, check this link.
Typ:
stringStandard:
en_gbBeispiel:
Language = "en_gb"
ConsoleTitle
Beschreibung:
This setting is where you can change the title of the program window if you want to. You can use the variables in it.
Typ:
stringDefault:
"%username%@%serverip% - Minecraft Console Client"Beispiel:
ConsoleTitle = "%username%@%serverip% - Minecraft Console Client"
InternalCmdChar
Beschreibung:
This setting is where you can change the prefix character of internal MCC commands.
Available options:
noneslashbackslash
Typ:
stringDefault:
slashBeispiel:
InternalCmdChar = "slash"
MessageCooldown
Beschreibung:
This setting is where you can change the minimum delay in seconds between messages to avoid being kicked for spam.
Typ:
floatDefault:
1.0
BotOwners
Beschreibung:
This setting is where you can set the owners of the bots/client which can be used by some plugins. The names are separated as strings within an array, separated by commas.
Format:
BotOwners = [ "<nick>", "<nick>", ... ]Type:
array of stringsDefault:
[ "Player1", "Player2", ]Beispiel:
BotOwners = [ "milutinke", "bradbyte", "BruceChen", ]Warnung
Admins can impersonate players on versions older than 1.19
MinecraftVersion
Beschreibung:
This setting is where you can set the version you are playing on.
Format:
MinecraftVersion = "<version>"Typ:
stringVersion format:
1.X.XTyp:
stringDefault:
autoBeispiel:
MinecraftVersion = "1.18.2"Tipp
MCC supports only 1.4.6 - 1.19.2
EnableForge
Beschreibung:
This setting is where you can define if you're playing on a forge server.
Typ:
stringAvailable options:
autonoforce
Default:
autoTipp
Force-enabling only works for MC 1.13 +
BrandInfo
Beschreibung:
This setting is where you can change how MCC identifies itself to the server. It can be whatever you like, example:
vanilla,mcc,empty.Typ:
stringStandard:
mccTipp
For playing on Hypixel you need to use
vanilla
ChatbotLogFile
Beschreibung:
This setting is where you can set the path to the file which will contain the logs, leave empty for no log file.
Typ:
stringStandard: Leer
Beispiel:
ChatbotLogFile = "my-log.txt"
PrivateMsgsCmdName
Beschreibung:
The name of the command which is used for remote control of the bot.
Typ:
stringDefault:
tell
ShowSystemMessages
Beschreibung:
This setting is where you can define if you want to see the system messages (example command block outputs) if you're an OP.
Typ:
booleanStandard:
true
ShowXPBarMessages
Beschreibung:
This setting is where you can define if you want to see the Boss XP Bar messages.
Typ:
booleanStandard:
trueNote: Can create a spam if there is a bunch of withers
ShowChatLinks
Beschreibung:
This setting is where you can define if you want to decode links embedded in chat messages and show them in console.
Typ:
booleanStandard:
true
ShowInventoryLayout
Beschreibung:
This setting is where you can define if you want to have the MCC show you the inventory in a form of an ASCII art when using the
/inventoryinternal command.How it looks like:

Typ:
booleanStandard:
true
TerrainAndMovements
Beschreibung:
This setting is where you can set if you want to enable terrain movement, so you can use command like
/moveand some bots.Warnung
This feature is currently not supported in
1.4.6 - 1.6.Typ:
booleanStandard:
false
Tipp
Sometimes the latest versions might not support this straight away, since Mojang often makes changes to this.
InventoryHandling
Beschreibung:
This setting is where you can set if you want to enable inventory handling using the
/inventorycommand.Warnung
This feature is currently not supported in
1.4.6 - 1.9. But we are working on getting it supported in 1.8 and 1.9.Typ:
booleanStandard:
false
EntityHandling
Beschreibung:
This setting is where you can set if you want to enable interactions with entities such as players, mobs, minecarts, etc..
Warnung
This feature is currently not supported in
1.4.6 - 1.7.Typ:
booleanStandard:
falseTipp
Sometimes the latest versions might not support this straight away, since Mojang often makes changes to this.
SessionCache
Beschreibung:
This setting is where you can define is you want your session info to be stored on the disk or in memory, or not to be stored (this will make you login every time which will add some time to the process).
You can disable this by using
none.The
diskoption will save your login authorization token on the disk, but this can be a bit of a security risk if someone else has access to your folder where you have MCC installed.The
memorywill last until you close down the program.Typ:
stringDefault:
disk
ProfileKeyCache
Beschreibung:
Same as
SessionCachebut for your profile keys which are used for chat signing and validation.Typ:
stringDefault:
disk
ResolveSrvRecords
Beschreibung:
Use
no,fast(5s timeout), oryes.Required for joining some servers.
Typ:
stringDefault:
fast
PlayerHeadAsIcon
Beschreibung:
This setting allows you to set the icon of the program to be the head of your in-game skin.
Typ:
booleanStandard:
trueTipp
Only works on Windows XP-8 or Windows 10 with old console
ExitOnFailure
Beschreibung:
This setting allows you to define if your want to disable pauses on error, for using MCC in non-interactive scripts
Typ:
booleanStandard:
false
CacheScript
Beschreibung:
This setting allows you to define if your want to have MCC cache compiled scripts for faster load on low-end devices.
Typ:
booleanStandard:
true
Timestamps
Beschreibung:
This setting allows you to define if your want to have MCC prepend timestamps to chat messages.
Typ:
booleanStandard:
false
AutoRespawn
Beschreibung:
This setting allows you to define if your want to auto respawn if you die.
Typ:
booleanStandard:
falseTipp
Make sure the spawn point is safe
MinecraftRealms
Beschreibung:
This setting allows you to define if your want to enable support for joining Minecraft Realms.
Typ:
booleanStandard:
false
MoveHeadWhileWalking
Beschreibung:
This setting allows you to define if your want to enable head movement while walking to avoid anti-cheat triggers
Typ:
booleanStandard:
true
TcpTimeout
Beschreibung:
This setting allows you to define a custom timeout period in seconds. Use only if you know what you're doing.
Type:
integerDefault:
30
EnableEmoji
Beschreibung:
This setting allows you to disable emojis in the
chunkcommand.Typ:
booleanStandard:
true
MovementSpeed
Beschreibung:
This setting allows you to change the movement speed of the bot.
Type:
integerDefault:
2
Warnung
A movement speed higher than 2 may be considered cheating by some plugins.
IgnoreInvalidPlayerName
Description:
Minecraft player name can only consist of English letters, numbers, and underscore symbols. Other name will be considered as invalid and ignored by default.
Type:
booleanDefault:
true
Account List section
Section header:
Main.Advanced.AccountListBeschreibung:
This section allows you to add multiple accounts so you can switch easily between them on the fly.
Usage examples:
/connect <serverip> Player1Type:
array of inline tablesFormat:
<account nick> = { Login = "<email>", Password = "<password>" }Beispiele:
Player1 = { Login = "playerone@email.com", Password = "thepassword" }
Server List section
Section header:
Main.Advanced.ServerListBeschreibung:
This section allows you to add multiple server aliases which enables fast and easy switching between servers. Aliases cannot contain dots or spaces, and the name "localhost" cannot be used as an alias.
Usage examples:
/connect Server2Type:
array of inline tablesFormat:
<server alias> = { Host = "<ip>", Port = <port> }Beispiele:
ServerAlias1 = { Host = "mc.awesomeserver.com" } ServerAlias2 = { Host = "192.168.1.27", Port = 12345 }
Signature section
Section header:
SignatureBeschreibung:
Affects only Minecraft 1.19+.
This section contains settings related to a new chat reporting (signing and verifying) feature introduced by Mojang.
LoginWithSecureProfile
Beschreibung:
Microsoft accounts only. If disabled, will not be able to sign chat and join servers configured with
enforce-secure-profile=trueTyp:
booleanStandard:
true
SignChat
Beschreibung:
Whether to sign the chat sent from the MCC.
Typ:
booleanStandard:
true
SignMessageInCommand
Beschreibung:
Whether to sign the messages contained in the commands sent by the MCC.
For example, the message in
/msgand/meTyp:
booleanStandard:
true
MarkLegallySignedMsg
Beschreibung:
Use green color block to mark chat with legitimate signatures.
Typ:
booleanStandard:
false
MarkModifiedMsg
Beschreibung:
Use yellow color block to mark chat that have been modified by the server.
Typ:
booleanStandard:
true
MarkIllegallySignedMsg
Beschreibung:
Use red color block to mark chat without legitimate signature.
Typ:
booleanStandard:
true
MarkSystemMessage
Beschreibung:
Use gray color block to mark system message (always without signature).
Typ:
booleanStandard:
false
ShowModifiedChat
Beschreibung:
Set to true to display messages modified by the server, false to display the original signed messages.
Typ:
booleanStandard:
true
ShowIllegalSignedChat
Beschreibung:
Whether to display chat and messages in commands without legal signature.
Typ:
booleanStandard:
true
Logging section
- Section header:
Logging
DebugMessages
Beschreibung:
This setting allows you to define if your want to see debug messages while the client is running, this is useful when there is a bug and you want to report a problem, or if you're developing a script/bot and you want to debug it.
Typ:
booleanStandard:
false
ChatMessages
Beschreibung:
This setting allows you to define if your want to see chat messages.
Typ:
booleanStandard:
true
InfoMessages
Beschreibung:
This setting allows you to define if your want to see info messages.
Most of the messages from MCC.
Typ:
booleanStandard:
true
WarningMessages
Beschreibung:
This setting allows you to define if your want to see warning messages.
Typ:
booleanStandard:
true
ErrorMessages
Beschreibung:
This setting allows you to define if your want to see error messages.
Typ:
booleanStandard:
true
ChatFilterRegex
Beschreibung:
This setting allows you to define if your want to filter chat messages being logged using a Regex expression.
More on Regex here.
Typ:
stringDefault:
.*Tipp
Not filtering anything by default
DebugFilterRegex
Beschreibung:
This setting allows you to define if your want to filter debug messages being logged using a Regex expression.
More on Regex here.
Typ:
stringDefault:
.*Tipp
Not filtering anything by default
FilterMode
Beschreibung:
Can be
disable,blacklistorwhitelist"disable" will disable the filter,
blacklisthides the messages, while thewhitelistshows the messages that match the Regex expression that you've defined.Typ:
stringDefault:
disable
LogToFile
Beschreibung:
This setting allows you to define if your want to log messages to a file.
Typ:
booleanStandard:
false
LogFile
Beschreibung:
This setting allows you to define a path to a file where you want to log messages if you have enabled logging to a file with
LogToFile = true.Typ:
stringDefault:
console-log.txtTipp
%username% and %serverip% will be substituted with your username and the IP address of the server you are connected to. So you can use something like:
console-log-%username%-%serverip%.txt
PrependTimestamp
Beschreibung:
This setting allows you to define if your want prepend timestamps to messages that are written to the log file.
Typ:
booleanStandard:
false
SaveColorCodes
Beschreibung:
This setting allows you to define if your want keep the server color codes in the logged messages.
Example of a color coded message:
§bsome messageTyp:
booleanStandard:
false
App Vars section
Section header:
AppVarBeschreibung:
This section allows you to define your own custom settings/variables which you can use in scripts, bots or other setting fields.
To define a variable/setting, simply make a new line with the following format under the
[AppVar.VarStirng]section:Tipp
%username%,%serverip%,%datetime%are reserved variablesSection header:
LoggingBeispiele:
your_var = "your_value" "your var 2" = "your value 2"
Proxy section
Section header:
ProxyBeschreibung:
Connect to a server via a proxy instead of connecting directly.
Enabled_Login
Beschreibung:
If Mojang session services or Microsoft login services are blocked on your network or your ip is blacklisted or rate limited by Microsoft, set the value to
true.Typ:
booleanStandard:
false
Enabled_Ingame
Beschreibung:
Whether to connect to the game server through a proxy.
If connecting to a port 25565 (Minecraft) is blocked on your network, set the value to
trueto login and connect using the proxy.Typ:
booleanStandard:
falseWarnung
Make sure your server rules allow Proxies or VPNs before setting the setting to
true, or you may face consequences!
Server
Beschreibung:
The proxy server IP and port.
Proxy server must allow HTTPS for login, and non-443 ports for playing.
Format:
Server = { Host = "<ip>", Port = <port> }Default:
{ Host = "0.0.0.0", Port = 8080 }
Proxy_Type
Beschreibung:
The type of your proxy.
Available options:
HTTPTSOCKS4SOCKS4aSOCKS5
Typ:
stringDefault:
HTTPT
Username
Beschreibung:
The proxy account username.
Only needed for password protected proxies.
Default: ``
Password
Beschreibung:
The proxy account password.
Only needed for password protected proxies.
Default: ``
MCSettings section
Section header:
MCSettingsBeschreibung:
Client settings related to language, render distance, difficulty, chat and skins.
Enabled
Beschreibung:
This setting allows you to specify if you want to use settings from this section.
Typ:
booleanStandard:
true
Locale
Beschreibung:
Use any language implemented in Minecraft
Typ:
stringDefault:
en_US
RenderDistance
Beschreibung:
Render distance in chunks:
0 - 255Type:
integerDefault:
8
Difficulty
Beschreibung:
Available options:
peacefuleasynormaldifficult
Typ:
stringDefault:
normal
ChatMode
Beschreibung:
This setting allows you to effectively mute yourself.
Available options:
enabled(You can chat)commands(You can only do commands)disabled
Typ:
stringDefault:
enabled
ChatColors
Beschreibung:
This setting allows you to disable chat colors.
Typ:
booleanStandard:
true
MainHand
Beschreibung:
This setting allows you to specify your main hand.
Available values:
rightandleftTyp:
stringDefault:
left
MCSettings Skin section
Section header:
MCSettings.SkinBeschreibung:
Skin options.
Cape
Beschreibung:
This setting allows you to specify if you want to have your skin cape shown.
Typ:
booleanStandard:
true
Hat
Beschreibung:
This setting allows you to specify if you want to have your skin hat shown.
Typ:
booleanStandard:
true
Jacket
Beschreibung:
This setting allows you to specify if you want to have your skin jacket shown.
Typ:
booleanStandard:
false
Sleeve_Left
Beschreibung:
This setting allows you to specify if you want to have your left sleeve shown.
Typ:
booleanStandard:
false
Sleeve_Right
Beschreibung:
This setting allows you to specify if you want to have your right sleeve shown.
Typ:
booleanStandard:
false
Pants_Left
Beschreibung:
This setting allows you to specify if you want to have your left part of the pants shown.
Typ:
booleanStandard:
false
Pants_Right
Beschreibung:
This setting allows you to specify if you want to have your right part of the pants shown.
Typ:
booleanStandard:
false
Chat Format section
Section header:
ChatFormatBeschreibung:
The MCC does it best to detect chat messages, but some server have unusual chat formats.
When this happens, you'll need to configure the chat format yourself using settings from this section.
The MCC uses Regular Expressions (Regex) to detect the chat formatting, in case that you're not familiar with Regex you can use the following resources to learn it and test it out:
Crashkurse:
In-depth tutorials:
Testing Regex expressions online:
Builtins
Beschreibung:
This setting allows you to define if your want use the default chat formats.
Set to
falseto avoid conflicts with custom formats.Typ:
booleanStandard:
true
UserDefined
Beschreibung:
This setting allows you to define if your want to use the custom chat formats defined bellow using Regex.
Set to
trueto use the custom formats defined inPublic,PrivateandTeleportRequest.Typ:
booleanStandard:
false
Public
Beschreibung:
This setting allows you to specify a custom chat message format using Regex (Regular expressions).
More on Regex here.
Only works when
Builtinsis set tofalse.Typ:
stringDefault:
Public = "^<([a-zA-Z0-9_]+)> (.+)$"
Private
Beschreibung:
This setting allows you to specify a custom chat message format for private messages using Regex (Regular expressions).
More on Regex here.
Only works when
Builtinsis set tofalse.Typ:
stringDefault:
Private = "^([a-zA-Z0-9_]+) whispers to you: (.+)$"
TeleportRequest
Beschreibung:
This setting allows you to specify a custom chat message format for a Teleport request using Regex (Regular expressions).
More on Regex here.
Only works when
Builtinsis set tofalse.Typ:
stringDefault:
TeleportRequest = '^([a-zA-Z0-9_]+) has requested (?:to|that you) teleport to (?:you|them)\.$'
